// Define RecommendedCamera if not defined var RecommendedCamera = RecommendedCamera || FixedCamera; function initPeachCastle(scene, collidableObjects, loader, static_path) { // Create loader if not already done if (loader === undefined) { loader = new THREE.OBJMTLLoader(); } // Try to guess the path to static files if (static_path === undefined) { static_path = "/static/"; } loader.load( static_path + 'data/castle/princess peaches castle (outside).obj', static_path + 'data/castle/princess peaches castle (outside).mtl', function ( object ) { object.up = new THREE.Vector3(0,0,1); scene.add(object); collidableObjects.push(object); object.traverse(function (object) { if (object instanceof THREE.Mesh) { object.geometry.mergeVertices(); object.geometry.computeVertexNormals(); object.material.side = THREE.DoubleSide; object.raycastable = true; if (object.material.name === 'Material.103_princess_peaches_cast') { object.material.transparent = true; } } }); } ); loader.load( static_path + 'data/first/Floor 1.obj', static_path + 'data/first/Floor 1.mtl', function ( object ) { object.position.z -= 10.9; object.position.y += 0.555; object.position.x += 3.23; var theta = 0.27; object.rotation.y = Math.PI - theta; object.up = new THREE.Vector3(0,0,1); scene.add(object); collidableObjects.push(object); object.traverse(function (object) { if (object instanceof THREE.Mesh) { object.material.side = THREE.DoubleSide; object.geometry.mergeVertices(); object.geometry.computeVertexNormals(); object.raycastable = true; if (object.material.name === 'Material.054_777F0E0B_c.bmp' || object.material.name === 'Material.061_5C3492AB_c.bmp' ) { object.material.transparent = true; } } }); } ); } function resetPeachElements() { return { position: new THREE.Vector3(-0.18679773265763222,0.20096245470188506,0.19015771599529685), target: new THREE.Vector3(-0.18679773265767263,0.20096245470190005,-39.8098422840047) }; } function initZeldaScene(scene, collidableObjects, loader, static_path) { // Create loader if not already done if (loader === undefined) { loader = new THREE.OBJMTLLoader(); } // Try to guess the path to static files if (static_path === undefined) { static_path = "/static/"; } loader.load( static_path + 'data/zelda/Island.obj', static_path + 'data/zelda/Island.mtl', function ( object ) { scene.add(object); collidableObjects.push(object); object.scale.set(0.01,0.01,0.01); object.traverse(function (object) { if (object instanceof THREE.Mesh) { object.geometry.mergeVertices(); object.geometry.computeVertexNormals(); object.material.side = THREE.DoubleSide; object.raycastable = true; if (object.material.name === 'm0') { object.material.transparent = true; } } }); } ); // loader.load( // static_path + 'data/zelda/Sea.obj', // static_path + 'data/zelda/Sea.mtl', // function ( object ) { // scene.add(object); // collidableObjects.push(object); // object.scale.set(0.01,0.01,0.01); // object.traverse(function (object) { // if (object instanceof THREE.Mesh) { // object.geometry.mergeVertices(); // object.geometry.computeVertexNormals(); // object.raycastable = true; // } // }); // } // ); // loader.load( // static_path + 'data/zelda/Window Lights.obj', // static_path + 'data/zelda/Window Lights.mtl', // function ( object ) { // scene.add(object); // collidableObjects.push(object); // object.scale.set(0.01,0.01,0.01); // object.traverse(function (object) { // if (object instanceof THREE.Mesh) { // object.geometry.mergeVertices(); // object.geometry.computeVertexNormals(); // object.raycastable = true; // } // }); // } // ); } function createPeachCameras(width, height) { var cams = []; var createCamera = function(position, target) { return new RecommendedCamera( 50, width / height, 1, 100000, position, target ); } cams.push(createCamera( new THREE.Vector3(-3.349895207953063, 5.148106346852601, 0.3365943929701533), new THREE.Vector3(13.114421714865292, -7.783476327687569, -33.74713248359852) )); cams.push(createCamera( new THREE.Vector3(4.659399030971226, 1.018674883050052597, -2.578139604982815), new THREE.Vector3(-16.08800293200113, -28.8795632312717, -19.165379404919797) )); cams.push(createCamera( new THREE.Vector3(2.625389073616235, 1.2252620948239699, -4.818718135555419), new THREE.Vector3(-19.756833131355208, -16.20027570329664, -33.02132017177813) )); cams.push(createCamera( new THREE.Vector3(1.3304975149911331, 0.4836093721106701, -8.60618907952783), new THREE.Vector3(-1.7713635815431914, 6.271997833695163, -48.06341930106774) )); cams.push(createCamera( new THREE.Vector3(1.2976081760482443, 1.1520399813234647, -10.258148122402845), new THREE.Vector3(-26.00651734173549, -9.19681009597505, -37.596510029925945) )); cams.push(createCamera( new THREE.Vector3(0.15727187830660858, 2.7251137440572855, -5.84333603646124), new THREE.Vector3(19.33738702531091, -13.614383891308975, -36.91010284556961) )); return cams; } function initBobombScene(scene, collidableObjects, loader, static_path) { // Create loader if not already done if (loader === undefined) { loader = new THREE.OBJMTLLoader(); } // Try to guess the path to static files if (static_path === undefined) { static_path = "/static/"; } loader.load( static_path + 'data/bobomb/bobomb battlefeild.obj', static_path + 'data/bobomb/bobomb battlefeild.mtl', function ( object ) { // object.position.z -= 10.9; // object.position.y += 0.555; // object.position.x += 3.23; var theta = 0.27; object.rotation.y = Math.PI - theta; object.up = new THREE.Vector3(0,0,1); collidableObjects.push(object); scene.add(object); object.traverse(function (object) { if (object instanceof THREE.Mesh) { object.raycastable = true; object.material.side = THREE.DoubleSide; object.geometry.mergeVertices(); object.geometry.computeVertexNormals(); if (object.material.name === 'Material.071_574B138E_c.bmp' || object.material.name === 'Material.070_41A41EE3_c.bmp') { object.material.transparent = true; } } }); } ); // loader.load( // static_path + 'data/star/GrandStar.obj', // static_path + 'data/star/GrandStar.mtl', // function ( object ) { // object.position.z -= 10.9; // object.position.y += 0.555; // object.position.x += 3.23; // var theta = 0.27; // object.rotation.y = Math.PI - theta; // object.up = new THREE.Vector3(0,0,1); // scene.add(object); // collidableObjects.push(object); // object.traverse(function (object) { // if (object instanceof THREE.Mesh) { // object.scale.set(0.005,0.005,0.005); // object.position.x = 13; // object.position.z = -35; // object.position.y = 30; // object.rotation.z = Math.PI/2; // object.rotation.x = Math.PI/2; // object.rotation.y = Math.PI; // object.material.side = THREE.DoubleSide; // object.geometry.mergeVertices(); // object.geometry.computeVertexNormals(); // object.raycastable = true; // } // }); // } //); } function resetBobombElements() { return { position: new THREE.Vector3(-8.849933489419644, 9.050627639459208, 0.6192960680432451), target: new THREE.Vector3(17.945323228767702, -15.156828589982375, -16.585740412769756) }; } function createBobombCoins() { var coins = []; coins.push( new Coin(-1.6204001515660262,12.245208850063094,-24.871861611322934), new Coin(23.509767766131876,13.6929075780209,-6.1716274892265615), new Coin(34.797219873325524,13.088500612704706,-2.1784858128827413), new Coin(-23.255456493345882,15.763954882327724,-11.08029248078497), new Coin(-7.238094745133173,12.95460420281499,-3.1009487490121885), new Coin(-17.10578612221326,24.17871082944758,-11.574224169812915), new Coin(-12.418656949661646,17.09780294217035,32.472022253887665), new Coin(7.132802719121488,8.802400710545713,22.258165594421055) ); return coins; } function createBobombCameras(width, height) { var cams = []; var createCamera = function(position, target) { return new RecommendedCamera( 50, width / height, 1, 100000, position, target ); } cams.push( createCamera( new THREE.Vector3(37.24445046448742,17.56004329173052,-13.432945825465112), new THREE.Vector3(15.446296842638255,0.7142524861838169,15.568085721947512) ), createCamera( new THREE.Vector3(-24.10987782946019,26.75997424452833,-24.7814217620827), new THREE.Vector3(-13.724964120740987,14.939165978074758,11.993869660150779) ), createCamera( new THREE.Vector3(7.162458619916293,18.414234017280627,-10.871480453809644), new THREE.Vector3(-27.47061192698706,3.9199238382137196,2.9294396939998144) ), createCamera( new THREE.Vector3(19.741775033926334,14.132046557015727,-25.338452829449857), new THREE.Vector3(-18.0898892760213,1.5191520612050162,-28.449733590966297) ), createCamera( new THREE.Vector3(-13.484471970922971,20.25938194278451,-30.850247430073622), new THREE.Vector3(-42.04654352929252,-7.608886431102082,-28.099304657929874) ), createCamera( new THREE.Vector3(23.58849177613168,18.628351213754488,31.516769692916675), new THREE.Vector3(8.319765065757787,-0.5486703304136178,-0.09189730426033549) ), createCamera( new THREE.Vector3(5.068708131530766,11.201320390433953,9.77462743108436), new THREE.Vector3(9.20744154720096,3.8549750522404134,48.87580511010085) ), createCamera( new THREE.Vector3(4.18086580540298,16.54831275414988,29.96253548469186), new THREE.Vector3(-17.059296481928556,3.408610856102113,-1.2817238286325505) ), createCamera( new THREE.Vector3(-44.56340663230823,22.567957426093283,14.856920056929788), new THREE.Vector3(-20.052660826451827,7.556450599683849,42.67558290835663) ), createCamera( new THREE.Vector3(11.29580093093769,15.03666008708929,31.377195488571406), new THREE.Vector3(-28.288314738873957,13.648654387264967,25.794075678265735) ), createCamera( new THREE.Vector3(28.438969076366728,18.888756501203087,26.694456000440766), new THREE.Vector3(-5.369166248035665,2.54925886583683,12.909289954623416) ) ); return cams; }