Cleaning and remove useless files
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@ -171,5 +171,5 @@ module.exports.userstudy = function(req, res) {
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};
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module.exports.next = function(req, res) {
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res.redirect('/prototype/game')
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res.redirect('/prototype/game');
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};
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@ -1,26 +0,0 @@
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extends ./prototype_interactive
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block title
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title #{title} - Prototype - Arrows
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block configjs
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script Recommendation = L3D.ArrowRecommendation;
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script.
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Coin.onLastCoin = function() {
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$('#next').show();
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$('#next').click(function() {
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window.location = '/prototype/arrows';
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$('#next').click(function() {});
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});
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};
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block lastbutton
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button#next.btn.btn-success.navbar-btn(style={'margin-right':'10px', 'margin-bottom':'10px', 'display':'none'})
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span Go to the next step
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//-block preciseDescription
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p
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| Recommended views are displayed with a
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| transparent blue arrow. They disappear when you
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| come closer to them, and shows the motion between
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| your current position and the recommendation.
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@ -1,25 +0,0 @@
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extends ./prototype_interactive
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block title
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title #{title} - Prototype - Arrows
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block configjs
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script Recommendation = L3D.EmptyRecommendation;
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script.
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Coin.onLastCoin = function() {
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$('#next').show();
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$('#next').click(function() {
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window.location = '/prototype/arrows';
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});
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};
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block lastbutton
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button#next.btn.btn-success.navbar-btn(style={'margin-right':'10px', 'margin-bottom':'10px', 'display':'none'})
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span Go to the next step
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//-block preciseDescription
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p
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| Recommended views are displayed with a
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| transparent blue arrow. They disappear when you
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| come closer to them, and shows the motion between
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| your current position and the recommendation.
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@ -5,14 +5,6 @@ block title
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block configjs
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script Recommendation = #{recommendationStyle}; coinsId = [#{coins}];
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script.
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Coin.onLastCoin = function() {
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$('#next').show();
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$('#next').click(function() {
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window.location = '/prototype/game';
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$('#next').prop('disabled', true);
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});
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};
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block lastbutton
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button#next.btn.btn-success.navbar-btn(style={'margin-right':'10px', 'margin-bottom':'10px', 'display':'none'})
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@ -1,28 +0,0 @@
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extends ./prototype_interactive
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block title
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title #{title} - Prototype - Viewports
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block configjs
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script Recommendation = L3D.ViewportRecommendation;
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script.
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Coin.onLastCoin = function() {
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$('#next').show();
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$('#next').click(function() {
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window.location = '/prototype/arrows';
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$('#next').click(function() {});
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});
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};
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block lastbutton
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button#next.btn.btn-success.navbar-btn(style={'margin-right':'10px', 'margin-bottom':'10px', 'display':'none'})
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span Go to the next step
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//-block preciseDescription
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p
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| Recommended views are displayed with a
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| transparent red rectangle and some lines.
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| Basically, it represents the position of a camera
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| (the point at the extramities of the lines
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| represents the optical center, and the red
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| rectangle represents the image plane).
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@ -169,3 +169,11 @@ function appendTo(container) {
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};
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}
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function setNextButton(target) {
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$('#next').show();
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$('#next').click(function() {
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window.location = target;
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$('#next').prop('disabled', true);
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});
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}
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@ -19,7 +19,7 @@ var startCanvas;
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window.onbeforeunload = function() {
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if (initMainScene !== L3D.initPeach && initMainScene !== L3D.initSponza && Coin.total !== 8) {
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if (initMainScene !== L3D.initPeach && initMainScene !== L3D.initSponza && !($('#next').is(":visible"))) {
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return 'Warning : you are going to leave the page and abort the current test !';
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@ -27,25 +27,15 @@ window.onbeforeunload = function() {
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};
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var nextPage = '/prototype/game';
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Coin.onCoinGot = function(coin) {
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if (coin === 6) {
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setTimeout(function() {
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$('#next').show();
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$('#next').click(function() {
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window.location = '/prototype/next';
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$('#next').prop('disabled', true);
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});
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}, 60*1000);
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setTimeout(function() { setNextButton(nextPage); }, 60*1000);
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}
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};
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Coin.onLastCoin = function() {
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$('#next').show();
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$('#next').click(function() {
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window.location = '/prototype/next';
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});
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}
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Coin.onLastCoin = function() { setNextButton(nextPage); };
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function main() {
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@ -210,13 +210,6 @@ TutorialSteps.prototype.nextStep = function() {
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});
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break;
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case 17:
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setTimeout(function() {
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$('#next').show();
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$('#next').click(function() {
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window.location = '/before-begin';
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});
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}, 3*60*1000);
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var cams = L3D.createPeachRecommendations(this.containerSize.width(), this.containerSize.height());
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for (var i = 2; i < cams.length; i++) {
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this.addRecommendation(cams[i]);
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@ -18,18 +18,16 @@ var pointer;
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var startCanvas;
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var tutorial;
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var nextPage = '/before-begin';
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Coin.onCoinGot = function(val) {
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if (val === 6) {
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setTimeout(function() {
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$('#next').show();
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$('#next').click(function() {
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window.location = '/prototype/game';
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$('#next').unbind('click');
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});
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}, 60*1000);
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setTimeout(function() {setNextButton(nextPage); }, 60*1000);
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}
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};
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Coin.onLastCoin = function() { setNextButton(nextPage); };
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function main() {
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// Main container that holds everything
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