diff --git a/controllers/prototype/index.js b/controllers/prototype/index.js index 1f6ce15..28b3f0d 100644 --- a/controllers/prototype/index.js +++ b/controllers/prototype/index.js @@ -170,4 +170,4 @@ module.exports.clicker = function(req, res, next) { res.send(result); }); -} +}; diff --git a/js/l3d/apps/prototype/coin-creator/main.js b/js/l3d/apps/prototype/coin-creator/main.js index 35f4013..38484b6 100644 --- a/js/l3d/apps/prototype/coin-creator/main.js +++ b/js/l3d/apps/prototype/coin-creator/main.js @@ -19,14 +19,27 @@ var previousTime; var pointer; var startCanvas; +function sceneName() { + switch (initMainScene) { + case L3D.initPeach: + return 'L3D.initPeach'; + case L3D.initWhomp: + return 'L3D.initWhomp'; + case L3D.initBobomb: + return 'L3D.initBobomb'; + case L3D.initMountain: + return 'L3D.initMountain'; + } +} + saveCoins = function() { - var result = '['; + var result = '{scene: "' + sceneName() + '", coins: ['; for (var i = 0; i < coins.length - 1; i++) { result += JSON.stringify(coins[i].mesh.position) + ','; } - result += JSON.stringify(coins[coins.length-1].mesh.position) + ']'; + result += JSON.stringify(coins[coins.length-1].mesh.position) + ']}'; var blob = new Blob([result], {type: "text/plain;charset=utf-8"}); saveAs(blob, "coins.js");