Cleaning
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@@ -10,6 +10,7 @@ Math.clamp = Math.clamp || function(number, min, max) {
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* @description Displays a small preview of a camera
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*/
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L3D.Previewer = function(renderer, scene) {
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/**
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* @type {element}
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* @description The document element to add on top of the renderer
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@@ -60,13 +61,6 @@ L3D.Previewer = function(renderer, scene) {
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/**
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* Renders the preview
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* @param {Object} pref an object containing :
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* <ul>
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* <li><code>go</code> : a boolean if the rendering should be done</li>
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* <li><code>x</code> : the x coordinate of the mouse</li>
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* <li><code>y</code> : the y coordinate of the mouse</li>
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* <li><code>camera</code> : the camera to use for the preview</li>
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* </ul>
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* @param {Number} container_width width of the container
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* @param {Number} container_height height of the container
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*/
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