Added undo button (only one level)
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				| @ -26,6 +26,7 @@ button. | ||||
| 
 | ||||
| <button class="btn btn-primary" id="full" style="margin-bottom: 10px; display: none;">Fullscreen</button> | ||||
| <button class="btn btn-primary" id="reset" style="margin-bottom:10px">Reset camera</button> | ||||
| <button class="btn btn-primary" id="undo" style="margin-bottom:10px">Undo</button> | ||||
| <input  type="checkbox" id="fullarrow" style="margin-bottom:10px"> | ||||
| <label  for="fullarrow">Full arrow</label> | ||||
| <input  type="checkbox" id="collisions" style="margin-bottom:10px" checked> | ||||
|  | ||||
| @ -247,6 +247,16 @@ PointerCamera.prototype.log = function() { | ||||
|     console.log("(" + this.target.x + "," +  this.target.y + ',' + this.target.z + ')'); | ||||
| } | ||||
| 
 | ||||
| PointerCamera.prototype.save = function() { | ||||
|     this.backup = {}; | ||||
|     this.backup.position = this.position.clone(); | ||||
|     this.backup.target = this.target.clone(); | ||||
| } | ||||
| 
 | ||||
| PointerCamera.prototype.load = function() { | ||||
|     this.move(this.backup); | ||||
| } | ||||
| 
 | ||||
| // Static members
 | ||||
| PointerCamera.DISTANCE_X = 1000; | ||||
| PointerCamera.DISTANCE_Z = 300; | ||||
|  | ||||
							
								
								
									
										8
									
								
								static/js/prototype/main.js
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										8
									
								
								static/js/prototype/main.js
									
									
									
									
										vendored
									
									
								
							| @ -65,6 +65,10 @@ function init() { | ||||
|         showArrows = showarrows.checked; | ||||
|     } | ||||
| 
 | ||||
|     document.getElementById('undo').onclick = function() { | ||||
|         cameras.mainCamera().load(); | ||||
|     } | ||||
| 
 | ||||
|     // on initialise le moteur de rendu
 | ||||
|     container = document.getElementById('container'); | ||||
|     container.style.height = container_size.height() + 'px'; | ||||
| @ -474,8 +478,10 @@ function updateMouse(event) { | ||||
| 
 | ||||
| function click(event) { | ||||
|     var newCamera = pointedCamera(event); | ||||
|     if (newCamera !== undefined) | ||||
|     if (newCamera !== undefined) { | ||||
|         cameras.mainCamera().save(); | ||||
|         cameras.mainCamera().move(newCamera); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| function pointedCamera(event) { | ||||
|  | ||||
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