More log
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2e97b14160
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@ -32,6 +32,11 @@ var ButtonManager = function(camera, cameras, previewer) {
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self.pointerLockElement.onchange = function() {
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self.pointerLockElement.onchange = function() {
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self.camera.shouldLock = self.pointerLockElement.checked;
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self.camera.shouldLock = self.pointerLockElement.checked;
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self.camera.onPointerLockChange();
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self.camera.onPointerLockChange();
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// Log
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var event = new L3D.BD.Event.SwitchedLockOption();
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event.locked = self.pointerLockElement.checked;
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event.send();
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};
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};
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self.showarrowsElement.onchange = function() {self.showArrows = self.showarrowsElement.checked;};
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self.showarrowsElement.onchange = function() {self.showArrows = self.showarrowsElement.checked;};
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@ -223,6 +223,7 @@ L3D.PointerCamera.prototype.isLocked = function() {
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* Update the camera when the pointer lock changes state
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* Update the camera when the pointer lock changes state
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*/
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*/
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L3D.PointerCamera.prototype.onPointerLockChange = function() {
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L3D.PointerCamera.prototype.onPointerLockChange = function() {
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var event = new L3D.BD.Event.PointerLocked();
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if (this.isLocked()) {
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if (this.isLocked()) {
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@ -236,6 +237,14 @@ L3D.PointerCamera.prototype.onPointerLockChange = function() {
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// Remove start canvas
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// Remove start canvas
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this.startCanvas.clear();
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this.startCanvas.clear();
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// Send event
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event.locked = true;
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if (this.wasLocked !== event.locked)
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event.send();
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this.wasLocked = true;
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} else {
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} else {
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this.pointerLocked = false;
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this.pointerLocked = false;
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@ -250,8 +259,15 @@ L3D.PointerCamera.prototype.onPointerLockChange = function() {
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else
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else
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this.startCanvas.clear();
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this.startCanvas.clear();
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event.locked = false;
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if (this.wasLocked !== event.locked)
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event.send();
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this.wasLocked = false;
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}
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}
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};
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};
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/**
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/**
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@ -114,3 +114,24 @@ L3D.BD.Event.Fps.prototype.send = function() {
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L3D.BD.Private.sendData(url, data);
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L3D.BD.Private.sendData(url, data);
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};
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};
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L3D.BD.Event.PointerLocked = function() {};
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L3D.BD.Event.PointerLocked.prototype.send = function() {
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var url = "/pointer-locked";
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var data = {
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locked: this.locked
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};
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L3D.BD.Private.sendData(url, data);
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};
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L3D.BD.Event.SwitchedLockOption = function() {};
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L3D.BD.Event.SwitchedLockOption.prototype.send = function() {
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var url = "/switched-lock-option";
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var data = {
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locked: this.locked
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};
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L3D.BD.Private.sendData(url, data);
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}
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@ -6,8 +6,8 @@ module.exports.index = function(req, res) {
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pg.connect(secret.url, function(err, client, release) {
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pg.connect(secret.url, function(err, client, release) {
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client.query(
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client.query(
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"INSERT INTO fpscounter(exp_id, fps) VALUES($1,$2);",
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"INSERT INTO fpscounter(exp_id, fps, time) VALUES($1,$2,to_timestamp($3));",
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[req.session.exp_id, req.body.fps],
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[req.session.exp_id, req.body.fps, req.body.time],
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function(err, result) {
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function(err, result) {
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if (err !== null)
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if (err !== null)
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Log.dberror(err + ' in fps');
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Log.dberror(err + ' in fps');
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@ -0,0 +1,21 @@
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var pg = require('pg');
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var secret = require('../../private');
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var Log = require('../../lib/NodeLog.js');
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module.exports.index = function(req, res) {
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pg.connect(secret.url, function(err, client, release) {
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client.query(
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"INSERT INTO pointerlocked(exp_id, locked, time) VALUES($1,$2,to_timestamp($3));",
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[req.session.exp_id, req.body.locked, req.body.time],
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function(err, result) {
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if (err !== null)
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Log.dberror(err + ' in fps');
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release();
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}
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);
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});
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res.setHeader('Content-Type', 'text/html');
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res.send("");
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};
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@ -0,0 +1,3 @@
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module.exports = {
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'/pointer-locked': 'index'
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};
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@ -0,0 +1,21 @@
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var pg = require('pg');
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var secret = require('../../private');
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var Log = require('../../lib/NodeLog.js');
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module.exports.index = function(req, res) {
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pg.connect(secret.url, function(err, client, release) {
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client.query(
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"INSERT INTO switchedlockoption(exp_id, locked, time) VALUES($1,$2,to_timestamp($3));",
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[req.session.exp_id, req.body.locked, req.body.time],
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function(err, result) {
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if (err !== null)
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Log.dberror(err + ' in fps');
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release();
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}
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);
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});
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res.setHeader('Content-Type', 'text/html');
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res.send("");
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};
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@ -0,0 +1,3 @@
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module.exports = {
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'/switched-lock-option': 'index'
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};
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@ -1,14 +1,16 @@
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-- Clear database from previous tables (just in case...)
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-- Clear database from previous tables (just in case...)
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DROP TABLE IF EXISTS users CASCADE;
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DROP TABLE IF EXISTS Users CASCADE;
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DROP TABLE IF EXISTS arrowclicked CASCADE;
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DROP TABLE IF EXISTS Arrowclicked CASCADE;
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DROP TABLE IF EXISTS coinclicked CASCADE;
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DROP TABLE IF EXISTS CoinClicked CASCADE;
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DROP TABLE IF EXISTS keyboardevent CASCADE;
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DROP TABLE IF EXISTS KeyboardEvent CASCADE;
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DROP TABLE IF EXISTS resetclicked CASCADE;
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DROP TABLE IF EXISTS ResetClicked CASCADE;
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DROP TABLE IF EXISTS previousnextclicked CASCADE;
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DROP TABLE IF EXISTS PreviousNextClicked CASCADE;
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DROP TABLE IF EXISTS hovered CASCADE;
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DROP TABLE IF EXISTS Hovered CASCADE;
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DROP TABLE IF EXISTS scene CASCADE;
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DROP TABLE IF EXISTS Scene CASCADE;
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DROP TABLE IF EXISTS experiment CASCADE;
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DROP TABLE IF EXISTS Experiment CASCADE;
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DROP TABLE IF EXISTS fpscounter CASCADE;
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DROP TABLE IF EXISTS FpsCounter CASCADE;
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DROP TABLE IF EXISTS PointerLocked CASCADE;
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DROP TABLE IF EXISTS SwitchedLockOption CASCADE;
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DROP TYPE IF EXISTS VECTOR3 CASCADE;
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DROP TYPE IF EXISTS VECTOR3 CASCADE;
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DROP TYPE IF EXISTS CAMERA CASCADE;
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DROP TYPE IF EXISTS CAMERA CASCADE;
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@ -100,5 +102,20 @@ CREATE TABLE hovered(
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CREATE TABLE fpscounter(
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CREATE TABLE fpscounter(
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id SERIAL PRIMARY KEY,
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id SERIAL PRIMARY KEY,
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exp_id SERIAL REFERENCES experiment (id),
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exp_id SERIAL REFERENCES experiment (id),
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time TIMESTAMP DEFAULT NOW(),
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fps REAL
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fps REAL
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);
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);
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CREATE TABLE pointerlocked(
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id SERIAL PRIMARY KEY,
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exp_id SERIAL REFERENCES experiment (id),
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time TIMESTAMP DEFAULT NOW(),
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locked BOOLEAN
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);
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CREATE TABLE switchedlockoption(
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id SERIAL PRIMARY KEY,
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exp_id SERIAL REFERENCES experiment (id),
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time TIMESTAMP DEFAULT NOW(),
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locked BOOLEAN
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);
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