Corrected main, and tutorial log
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@ -97,8 +97,7 @@ function initCanvases() {
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function initModels() {
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// Init recommendations
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// recommendations = initMainScene(camera1, scene, coins, clickableObjects);
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recommendations = L3D.initWhomp(camera1, scene, coins, clickableObjects);
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recommendations = initMainScene(camera1, scene, coins, clickableObjects);
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// init clickable objects
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var i;
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@ -20,6 +20,8 @@ var tutorial;
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function main() {
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L3D.BD.disable();
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// Main container that holds everything
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container = document.getElementById('container');
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