Corrected main, and tutorial log
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								js/l3d/apps/prototype/interactive/main.js
									
									
									
									
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								js/l3d/apps/prototype/interactive/main.js
									
									
									
									
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							| @ -97,8 +97,7 @@ function initCanvases() { | ||||
| function initModels() { | ||||
| 
 | ||||
|     // Init recommendations
 | ||||
|     // recommendations = initMainScene(camera1, scene, coins, clickableObjects);
 | ||||
|     recommendations = L3D.initWhomp(camera1, scene, coins, clickableObjects); | ||||
|     recommendations = initMainScene(camera1, scene, coins, clickableObjects); | ||||
| 
 | ||||
|     // init clickable objects
 | ||||
|     var i; | ||||
|  | ||||
							
								
								
									
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								js/l3d/apps/prototype/tutorial/main.js
									
									
									
									
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								js/l3d/apps/prototype/tutorial/main.js
									
									
									
									
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							| @ -20,6 +20,8 @@ var tutorial; | ||||
| 
 | ||||
| function main() { | ||||
| 
 | ||||
|     L3D.BD.disable(); | ||||
| 
 | ||||
|     // Main container that holds everything
 | ||||
|     container = document.getElementById('container'); | ||||
| 
 | ||||
|  | ||||
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