Adjustable size of canvas... fullscreen mode doesn't work
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@@ -2,20 +2,27 @@
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title: Prototype
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layout: withjs
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extrajs: <script src="/static/js/prototype/main.js"></script>
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extrahead: <link rel="stylesheet" href="/static/css/prototype.css" />
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---
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## 3D Interface
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<div id="main-div">
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<h2>3D Interface</h2>
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<p>
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This is the prototype of a 3D interface. You can move the camera with the arrow
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keys of your keyboard, and change the angle of the camera by dragging and
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dropping the scene around it (you can also use your numpad, 2 to look lower, 8
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to look higher, 4 to look on the left and 6 to look on the right, but if you're
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more comfortable with non-numpad keys, you can also use i for up, j for left, k
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for down, and l for right).
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</p>
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<p>
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Recommended views are displayed with a transparent red arrow. They disappear
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when you come closer to them, and you can automatically move to them by
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clicking on them. You can reset the camera at anytime by clicking on the reset
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button.
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</p>
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<button class="btn btn-primary" id="full" style="margin-bottom: 10px;">Fullscreen</button>
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<button class="btn btn-primary" id="reset" style="margin-bottom:10px">Reset camera</button>
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@@ -26,4 +33,6 @@ button.
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<input type="checkbox" id="showarrows" style="margin-bottom:10px" checked>
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<label for="showarrows">Show arrows</label>
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</div>
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<div id="container" style="padding: 0px; margin: 0px;"></div>
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