Working on progressive loader that supports textures and materials

This commit is contained in:
Thomas FORGIONE
2015-06-11 17:22:37 +02:00
parent c8f64b98bd
commit 99019c217f
8 changed files with 429 additions and 92 deletions

View File

@@ -313,6 +313,7 @@ THREE.MTLLoader.MaterialCreator.prototype = {
params[ 'map' ] = this.loadTexture( this.baseUrl + value );
params[ 'map' ].wrapS = this.wrap;
params[ 'map' ].wrapT = this.wrap;
map = params['map'];
break;