Working on progressive loader that supports textures and materials
This commit is contained in:
@@ -45,7 +45,7 @@ function init() {
|
||||
|
||||
// Load the scene
|
||||
// loader = new THREE.OBJLoader();
|
||||
sphere = ProgressiveLoader(params.get.res, scene);
|
||||
sphere = ProgressiveLoader('static/data/spheres/' + params.get.res + '.obj', scene);
|
||||
|
||||
plane = new Plane(1000,1000);
|
||||
plane.translate(0,0,-100);
|
||||
|
||||
Reference in New Issue
Block a user