Moved from php to python
This commit is contained in:
43
index.html
Normal file
43
index.html
Normal file
@@ -0,0 +1,43 @@
|
||||
<section>
|
||||
<h2>Index</h2>
|
||||
<ul>
|
||||
<li><a href="/bouncing/">A bouncing cube that jumps when you click on it</a></li>
|
||||
<li>
|
||||
<p>
|
||||
<a href="/multisphere/">Sphere with multi-resolution</a>
|
||||
</p>
|
||||
<p>
|
||||
Lots of obj files loaded and displayed. When you click
|
||||
somewhere, the current obj is hidden and the next one, with
|
||||
a better resolution is shown.
|
||||
</p>
|
||||
</li>
|
||||
<li>
|
||||
<p>
|
||||
<a href="/scene/">A proto of the real thing</a>
|
||||
</p>
|
||||
<p>
|
||||
You can move the camera with the arrow keys and move the
|
||||
angle of the camera with 2, 4, 6 and 8 (the arrows of the
|
||||
numpad), or you can do a drag-and-drop like (click on the
|
||||
mouse to grap the scene, and move the mouse to rotate the
|
||||
camera). You can also select a camera by clicking on the
|
||||
red part of it, and get back to the free camera by clicking
|
||||
again. You can also select a camera by simply clicking on
|
||||
the object you want to see. The program will choose the
|
||||
camera that you want, and move to it progressively.
|
||||
</p>
|
||||
</li>
|
||||
<li>
|
||||
<p>
|
||||
<a href="/stream/">Streaming simulation</a>
|
||||
</p>
|
||||
<p>
|
||||
A mesh of a sphere is fully loaded, and displayed
|
||||
progressively. This test is here to prove that we can
|
||||
dynamically add vertices and faces to a mesh.
|
||||
</p>
|
||||
</li>
|
||||
</ul>
|
||||
#
|
||||
</section>
|
||||
Reference in New Issue
Block a user