From 8da34cfb80a4f5ec44b1eed180babdc286ed77bc Mon Sep 17 00:00:00 2001 From: Thomas FORGIONE Date: Fri, 24 Apr 2015 09:20:29 +0200 Subject: [PATCH] Corrected markdown index --- index.md | 74 +++++++++++++++++++++----------------------------------- 1 file changed, 27 insertions(+), 47 deletions(-) diff --git a/index.md b/index.md index 8c468f1..c09fd2e 100644 --- a/index.md +++ b/index.md @@ -2,51 +2,31 @@ layout: main title: Index --- -
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Index

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+ +## Index + - [A bouncing cube that jumps when you click on it](/bouncing/) + + Jumps and bounce when you click on it :smiley: + + - [Sphere with multi-resolution](/multipshere/) + + Lots of obj files loaded and displayed. When you click + somewhere, the current obj is hidden and the next one, with a + better resolution is shown. + + - [A proto of the real thing](/prototype/) + + You can move the camera with the arrow keys and move the angle of the camera + with 2, 4, 6 and 8 (the arrows of the numpad), or you can do a drag-and-drop + like (click on the mouse to grap the scene, and move the mouse to rotate the + camera). You can also select a camera by clicking on the red part of it, and + get back to the free camera by clicking again. You can also select a camera by + simply clicking on the object you want to see. The program will choose the + camera that you want, and move to it progressively. + + - [Streaming simulation](/stream/) + + A mesh of a sphere is fully loaded, + and displayed progressively. This test is here to prove that we can dynamically + add vertices and faces to a mesh.