A hell of a lot cleaning

This commit is contained in:
Thomas FORGIONE
2015-07-01 15:03:11 +02:00
parent bb938e5342
commit 86f2094af6
45 changed files with 56 additions and 193 deletions

View File

@@ -0,0 +1,82 @@
var MousePointer = function(camera) {
this.domElement = document.createElement('canvas');
this.domElement.style.position = 'absolute';
this.domElement.style.cssFloat = 'top-left';
this.ctx = this.domElement.getContext('2d');
this.size = 10;
this.drawn = false;
camera.mousePointer = this;
this.style = MousePointer.NONE;
};
MousePointer.NONE = 0;
MousePointer.BLACK = 1;
MousePointer.RED = 2;
MousePointer.toColor = function(style) {
switch (style) {
case MousePointer.NONE:
return null;
case MousePointer.BLACK:
return '#000000';
case MousePointer.RED:
return '#ff0000';
}
};
MousePointer.prototype.render = function(style) {
if (this.style !== style) {
if (style === MousePointer.NONE) {
// Clear canvas
this.domElement.width = this.domElement.width;
this.style = MousePointer.NONE;
} else {
this.domElement.width = this.domElement.width;
var i = container_size.width() / 2;
var imin = i - this.size;
var imax = i + this.size;
var j = container_size.height() / 2;
var jmin = j - this.size;
var jmax = j + this.size;
this.ctx.beginPath();
this.ctx.moveTo(imin, j);
this.ctx.lineTo(imax, j);
this.ctx.moveTo(i, jmin);
this.ctx.lineTo(i, jmax);
this.ctx.closePath();
this.ctx.lineWidth = 5;
this.ctx.strokeStyle = '#ffffff';
this.ctx.stroke();
this.ctx.lineWidth = 2;
this.ctx.strokeStyle = MousePointer.toColor(style);
this.ctx.stroke();
this.style = style;
}
}
};
MousePointer.prototype.clear = function() {
this.render(MousePointer.NONE);
};

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Math.clamp = Math.clamp || function(number, min, max) {
return Math.max(Math.min(number, max), min);
};
var Previewer = function(renderer, scene) {
this.domElement = document.createElement('canvas');
this.ctx = this.domElement.getContext('2d');
this.renderer = renderer;
this.fixed = false;
this.scene = scene;
this.drawn = false;
this.drawnBefore = false;
};
Previewer.prototype.render = function(prev, container_width, container_height) {
var width, height, left, bottom;
if (prev.go) {
width = Math.floor(container_width / 5);
height = Math.floor(container_height / 5);
if (!this.fixed) {
left = Math.floor(prev.x - width/2);
bottom = Math.floor(this.renderer.domElement.height - prev.y + height/5);
// Translate box if too high
if (bottom + height > this.renderer.domElement.height) {
bottom -= 7 * height / 5;
}
// Translate box if too on the side
left = Math.clamp(left, width / 5, this.renderer.domElement.width - 6 * width / 5);
} else {
left = 0;
bottom = 0;
}
// Draw border
var can_bottom = container_height - bottom - height ;
this.ctx.strokeStyle = "#ffffff";
this.ctx.beginPath();
this.ctx.moveTo(left-1, can_bottom);
this.ctx.lineTo(left-1, can_bottom + height);
this.ctx.lineTo(left + width-1, can_bottom + height);
this.ctx.lineTo(left + width-1, can_bottom);
this.ctx.closePath();
this.ctx.stroke();
this.ctx.strokeStyle = "#000000";
this.ctx.beginPath();
this.ctx.moveTo(left, can_bottom + 1);
this.ctx.lineTo(left, can_bottom + height - 1);
this.ctx.lineTo(left + width - 2 , can_bottom + height-1);
this.ctx.lineTo(left + width - 2, can_bottom+1);
this.ctx.closePath();
this.ctx.stroke();
// Do render in previsualization
prev.camera.look();
this.renderer.setScissor(left, bottom, width, height);
this.renderer.enableScissorTest(true);
this.renderer.setViewport(left, bottom, width, height);
this.renderer.render(this.scene, prev.camera);
this.update(true);
if (this.prevCamera !== prev.camera) {
this.clearNeeded = true;
}
this.prevCamera = prev.camera;
} else {
this.update(false);
}
if (this.drawnBefore && !this.drawn) {
this.clearNeeded = true;
}
};
Previewer.prototype.clear = function() {
if (this.clearNeeded) {
this.domElement.width = this.domElement.width;
this.clearNeeded = false;
}
};
Previewer.prototype.fixedRecommendation = function(bool) {
this.fixed = bool;
};
Previewer.prototype.update = function(arg) {
this.drawnBefore = this.drawn;
this.drawn = arg;
};

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var StartCanvas = function(camera) {
this.domElement = document.createElement('canvas');
this.domElement.style.position = 'absolute';
this.domElement.style.cssFloat = 'top-left';
this.ctx = this.domElement.getContext('2d');
this.shown = false;
camera.startCanvas = this;
};
StartCanvas.prototype.render = function() {
if (!this.shown) {
this.ctx.fillStyle = 'white';
this.ctx.globalAlpha = 0.7;
this.ctx.fillRect(0,0,this.domElement.width, this.domElement.height);
this.ctx.font = '30px Verdana';
this.ctx.globalAlpha = 1;
this.ctx.fillStyle = 'black';
this.ctx.fillText('Click here to lock the pointer !', container_size.width()/3.25, container_size.height()/2-10);
this.shown = true;
}
};
StartCanvas.prototype.clear = function() {
if (this.shown) {
// Clear canvas
this.domElement.width = this.domElement.width;
this.shown = false;
}
};