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								js/l3d/apps/prototype/Coin.js
									
									
									
									
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								js/l3d/apps/prototype/Coin.js
									
									
									
									
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							| @ -91,7 +91,9 @@ Coin.update = function() { | |||||||
| 
 | 
 | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |     if (document.getElementById('next') !== null) { | ||||||
|         document.getElementById('next').style.background = instantToColor(Coin.colorInstant); |         document.getElementById('next').style.background = instantToColor(Coin.colorInstant); | ||||||
|  |     } | ||||||
| 
 | 
 | ||||||
|     // Coin.domElement.width = Coin.domElement.width;
 |     // Coin.domElement.width = Coin.domElement.width;
 | ||||||
| 
 | 
 | ||||||
|  | |||||||
							
								
								
									
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								js/l3d/apps/prototype/interactive/main.js
									
									
									
									
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								js/l3d/apps/prototype/interactive/main.js
									
									
									
									
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							| @ -1,3 +1,5 @@ | |||||||
|  | L3D.DB.disable(); | ||||||
|  | 
 | ||||||
| // Let's be sure we avoid using global variables
 | // Let's be sure we avoid using global variables
 | ||||||
| var onWindowResize = (function() { | var onWindowResize = (function() { | ||||||
| 
 | 
 | ||||||
| @ -13,6 +15,8 @@ L3D.ProgressiveLoader.onFinished = function() { | |||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     loadingCanvas.clear(); |     loadingCanvas.clear(); | ||||||
|  |     L3D.DB.enable(); | ||||||
|  |     camera1.reset(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| // Disable scrolling
 | // Disable scrolling
 | ||||||
|  | |||||||
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