Monster commit : a lot of cleaning
- Removed the series of nested callback in controller/prototype/index.js. Now, there are dbrequests that gives functions to easily access results of SQL requests. - Cleaning in the views : removed if / else if / else if in prototype and replaced by template inheritance
This commit is contained in:
parent
ea56745b3f
commit
74eda889be
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@ -0,0 +1,345 @@
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var pg = require('pg');
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var pgc = require('../../private.js');
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var Info = function(id, finishAction) {
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this.id = id;
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this.ready = {
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cameras: false,
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coins: false,
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arrows: false,
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resets : false,
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previousNext: false,
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hovered: false
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};
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this.results = {};
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this.finishAction = finishAction;
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// Connect to db
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var self = this;
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pg.connect(pgc.url, function(err, client, release) {
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self.client = client;
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self.release = release;
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self.loadAll();
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});
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}
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Info.prototype.loadAll = function() {
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this.loadCameras();
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this.loadCoins();
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this.loadArrows();
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this.loadResets();
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this.loadPreviousNext();
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this.loadHovered();
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}
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Info.prototype.tryMerge = function() {
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// If not ready, do nothing
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for (var i in this.ready) {
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if (!this.ready[i]) {
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return;
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}
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}
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// Release db connection
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this.release();
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this.release = null;
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this.client = null;
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this.merge();
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this.finishAction(this.finalResult);
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}
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Info.prototype.merge = function() {
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this.finalResult = [];
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for (;;) {
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// Find next element
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var nextElement = null;
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var nextIndex = null;
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for (var i in this.results) {
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// The next element is placed at the index 0 (since the elements
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// gotten from the database are sorted)
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if (this.results[i].length !== 0 &&
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(nextElement === null || this.results[i][0].time < nextElement.time)) {
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nextElement = this.results[i][0];
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nextIndex = i;
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}
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}
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// If there is no next element, we're done
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if (nextElement === null) {
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break;
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}
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// Add the next element in results and shift its table
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this.finalResult.push(this.results[nextIndex].shift());
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}
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}
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Info.prototype.loadCameras = function() {
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var self = this;
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this.client.query(
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"SELECT ((camera).position).x AS px, " +
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"((camera).position).y AS py, " +
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"((camera).position).z AS pz, " +
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"((camera).target).x AS tx, " +
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"((camera).target).y AS ty, " +
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"((camera).target).z AS tz, " +
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"time AS time " +
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"FROM keyboardevent WHERE user_id = $1 ORDER BY time;",
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[self.id],
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function(err, result) {
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self.results.cameras = [];
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for (var i in result.rows) {
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self.results.cameras.push(
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{
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type: 'camera',
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position : {
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x: result.rows[i].px,
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y: result.rows[i].py,
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z: result.rows[i].pz
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},
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target : {
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x: result.rows[i].tx,
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y: result.rows[i].ty,
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z: result.rows[i].tz
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},
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time: result.rows[i].time
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}
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);
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}
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self.ready.cameras = true;
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self.tryMerge();
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}
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);
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}
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Info.prototype.loadCoins = function() {
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var self = this;
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this.client.query(
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"SELECT coin_id, time FROM coinclicked WHERE user_id = $1 ORDER BY time;",
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[self.id],
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function(err,result) {
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self.results.coins = [];
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for (var i in result.rows) {
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self.results.coins.push(
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{
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type: 'coin',
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time: result.rows[i].time,
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id: result.rows[i].coin_id
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}
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);
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}
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self.ready.coins = true;
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self.tryMerge();
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}
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);
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}
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Info.prototype.loadArrows = function() {
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var self = this;
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this.client.query(
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"SELECT arrow_id, time FROM arrowclicked WHERE user_id = $1 ORDER BY time;",
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[self.id],
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function(err, result) {
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self.results.arrows = [];
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for (var i in result.rows) {
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self.results.arrows.push(
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{
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type: 'arrow',
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time: result.rows[i].time,
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id: result.rows[i].arrow_id
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}
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);
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}
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self.ready.arrows = true;
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self.tryMerge();
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}
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);
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}
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Info.prototype.loadResets = function() {
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var self = this;
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this.client.query(
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"SELECT time FROM resetclicked WHERE user_id = $1 ORDER BY time;",
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[self.id],
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function(err, result) {
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self.results.resets = [];
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for (var i in result.rows) {
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self.results.resets.push(
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{
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type: 'reset',
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time: result.rows[i].time
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}
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);
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}
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self.ready.resets = true;
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self.tryMerge();
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}
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);
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}
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Info.prototype.loadPreviousNext = function () {
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var self = this;
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this.client.query(
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"SELECT ((camera).position).x AS px, " +
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"((camera).position).y AS py, " +
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"((camera).position).z AS pz, " +
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"((camera).target).x AS tx, " +
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"((camera).target).y AS ty, " +
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"((camera).target).z AS tz, " +
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"time AS time " +
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"FROM previousnextclicked WHERE user_id = $1 ORDER BY time;",
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[self.id],
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function(err, result) {
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self.results.previousNext = [];
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for (var i in result.rows) {
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self.results.previousNext.push(
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{
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type: 'previousnext',
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time: result.rows[i].time,
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previous: result.rows[i].previousnext == 'p',
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position : {
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x: result.rows[i].px,
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y: result.rows[i].py,
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z: result.rows[i].pz
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},
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target : {
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x: result.rows[i].tx,
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y: result.rows[i].ty,
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z: result.rows[i].tz
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}
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}
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);
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}
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self.ready.previousNext = true;
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self.tryMerge();
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}
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);
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}
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Info.prototype.loadHovered = function() {
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var self = this;
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this.client.query(
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"SELECT start, time, arrow_id FROM hovered WHERE user_id = $1 ORDER BY time;",
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[self.id],
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function(err, result) {
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self.results.hovered = [];
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for (var i in result.rows) {
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self.results.hovered.push(
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{
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type: "hovered",
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time: result.rows[i].time,
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start: result.rows[i].start,
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id: result.rows[i].arrow_id
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}
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);
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}
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self.ready.hovered = true;
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self.tryMerge();
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}
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);
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}
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var IdCreator = function(finishAction) {
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this.finishAction = finishAction;
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// Connect to db
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var self = this;
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pg.connect(pgc.url, function(err, client, release) {
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self.client = client;
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self.release = release;
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self.execute();
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});
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}
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IdCreator.prototype.execute = function() {
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var self = this;
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this.client.query(
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"INSERT INTO users(name) VALUES('anonymous'); SELECT currval('users_id_seq');",
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[],
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function(err, result) {
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self.finalResult = result.rows[0].currval;
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self.finish();
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}
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);
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}
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IdCreator.prototype.finish = function() {
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this.release();
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this.client = null;
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this.release = null;
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this.finishAction(this.finalResult);
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}
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var IdChecker = function(id, finishAction) {
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this.id = id;
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this.finishAction = finishAction;
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var self = this;
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pg.connect(pgc.url, function(err, client, release) {
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self.client = client;
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self.release = release;
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self.execute();
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});
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}
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IdChecker.prototype.execute = function() {
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var self = this;
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this.client.query(
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"SELECT count(id) > 0 AS answer FROM users WHERE id = $1;",
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[self.id],
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function(err, result) {
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self.finalResult = result.rows[0].answer;
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self.finish();
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}
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);
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}
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IdChecker.prototype.finish = function() {
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this.release();
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this.client = null;
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this.release = null;
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this.finishAction(this.finalResult);
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}
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var UserGetter = function(finishAction) {
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this.finishAction = finishAction;
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var self = this;
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pg.connect(pgc.url, function(err, client, release) {
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self.client = client;
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self.release = release;
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self.execute();
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});
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}
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UserGetter.prototype.execute = function() {
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var self = this;
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this.client.query(
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"SELECT id, name FROM users",
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[],
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function(err, result) {
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self.finalResult = result.rows;
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self.finish();
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}
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);
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}
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UserGetter.prototype.finish = function() {
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this.release();
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this.client = null;
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this.release = null;
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this.finishAction(this.finalResult);
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}
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module.exports.getInfo = function(id, callback) { new Info(id, callback); };
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module.exports.createId = function(callback) { new IdCreator(callback); };
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module.exports.checkId = function(id, callback) { new IdChecker(id, callback); };
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module.exports.getAllUsers = function(callback) { new UserGetter(callback); };
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@ -1,207 +1,7 @@
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var tools = require('../../my_modules/filterInt.js');
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var tools = require('../../my_modules/filterInt');
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var pg = require('pg');
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var pg = require('pg');
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var pgc = require('../../private.js');
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var pgc = require('../../private');
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var db = require('./dbrequests');
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var createNewId = function(req, res, callback) {
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pg.connect(pgc.url, function(err, client, release) {
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client.query(
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"INSERT INTO users(name) VALUES('anonymous'); SELECT currval('users_id_seq');",
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[],
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function(err, result) {
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req.session.user_id = result.rows[0].currval;
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req.session.save();
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callback();
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release();
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}
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);
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});
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}
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var checkId = function(req, res, next, callback, id) {
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pg.connect(pgc.url, function(err, client, release) {
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client.query(
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"SELECT id FROM users WHERE id = $1",
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[id],
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function(err, result) {
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if (result.rows.length > 0) {
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callback();
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} else {
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var error = new Error("Id not found");
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error.status = 404;
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next(error);
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}
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release();
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}
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);
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});
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}
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var addCamerasFromId = function(client, req, res, callback, id) {
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client.query(
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"SELECT ((camera).position).x AS px, " +
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"((camera).position).y AS py, " +
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"((camera).position).z AS pz, " +
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"((camera).target).x AS tx, " +
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"((camera).target).y AS ty, " +
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"((camera).target).z AS tz, " +
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"time AS time " +
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"FROM keyboardevent WHERE user_id = $1 ORDER BY time;",
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[id],
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function(err, result) {
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res.locals.path = res.locals.path || [];
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for (var i in result.rows) {
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res.locals.path.push(
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{
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type: 'camera',
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position : {
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x: result.rows[i].px,
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y: result.rows[i].py,
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z: result.rows[i].pz
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},
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target : {
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x: result.rows[i].tx,
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y: result.rows[i].ty,
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z: result.rows[i].tz
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},
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time: result.rows[i].time
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}
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);
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}
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callback();
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}
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);
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}
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var addCoinsFromId = function(client, req, res, callback, id) {
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client.query(
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"SELECT coin_id, time FROM coinclicked WHERE user_id = $1",
|
|
||||||
[id],
|
|
||||||
function(err,result) {
|
|
||||||
res.locals.path = res.locals.path || [];
|
|
||||||
for (var i in result.rows) {
|
|
||||||
res.locals.path.push(
|
|
||||||
{
|
|
||||||
type: 'coin',
|
|
||||||
time: result.rows[i].time,
|
|
||||||
id: result.rows[i].coin_id
|
|
||||||
}
|
|
||||||
);
|
|
||||||
}
|
|
||||||
callback();
|
|
||||||
}
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
var addArrowsFromId = function(client, req, res, callback, id) {
|
|
||||||
client.query(
|
|
||||||
"SELECT arrow_id, time FROM arrowclicked WHERE user_id = $1",
|
|
||||||
[id],
|
|
||||||
function(err, result) {
|
|
||||||
res.locals.path = res.locals.path || [];
|
|
||||||
for (var i in result.rows) {
|
|
||||||
res.locals.path.push(
|
|
||||||
{
|
|
||||||
type: 'arrow',
|
|
||||||
time: result.rows[i].time,
|
|
||||||
id: result.rows[i].arrow_id
|
|
||||||
}
|
|
||||||
);
|
|
||||||
}
|
|
||||||
callback();
|
|
||||||
}
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
var addResetsFromId = function(client, req, res, callback, id) {
|
|
||||||
client.query(
|
|
||||||
"SELECT time FROM resetclicked WHERE user_id = $1",
|
|
||||||
[id],
|
|
||||||
function(err, result) {
|
|
||||||
res.locals.path = res.locals.path || [];
|
|
||||||
for (var i in result.rows) {
|
|
||||||
res.locals.path.push(
|
|
||||||
{
|
|
||||||
type: 'reset',
|
|
||||||
time: result.rows[i].time
|
|
||||||
}
|
|
||||||
);
|
|
||||||
}
|
|
||||||
callback();
|
|
||||||
}
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
var addPreviousNextFromId = function(client, req, res, callback, id) {
|
|
||||||
client.query(
|
|
||||||
"SELECT ((camera).position).x AS px, " +
|
|
||||||
"((camera).position).y AS py, " +
|
|
||||||
"((camera).position).z AS pz, " +
|
|
||||||
"((camera).target).x AS tx, " +
|
|
||||||
"((camera).target).y AS ty, " +
|
|
||||||
"((camera).target).z AS tz, " +
|
|
||||||
"time AS time " +
|
|
||||||
"FROM previousnextclicked WHERE user_id = $1;",
|
|
||||||
[id],
|
|
||||||
function(err, result) {
|
|
||||||
res.locals.path = res.locals.path || [];
|
|
||||||
for (var i in result.rows) {
|
|
||||||
res.locals.path.push(
|
|
||||||
{
|
|
||||||
type: 'previousnext',
|
|
||||||
time: result.rows[i].time,
|
|
||||||
previous: result.rows[i].previousnext == 'p',
|
|
||||||
position : {
|
|
||||||
x: result.rows[i].px,
|
|
||||||
y: result.rows[i].py,
|
|
||||||
z: result.rows[i].pz
|
|
||||||
},
|
|
||||||
target : {
|
|
||||||
x: result.rows[i].tx,
|
|
||||||
y: result.rows[i].ty,
|
|
||||||
z: result.rows[i].tz
|
|
||||||
}
|
|
||||||
}
|
|
||||||
);
|
|
||||||
}
|
|
||||||
callback();
|
|
||||||
}
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
var addHoveredFromId = function(client, req, res, callback, id) {
|
|
||||||
client.query(
|
|
||||||
"SELECT start, time, arrow_id FROM hovered WHERE user_id = $1",
|
|
||||||
[id],
|
|
||||||
function(err, result) {
|
|
||||||
res.locals.path = res.locals.path || [];
|
|
||||||
for (var i in result.rows) {
|
|
||||||
res.locals.path.push(
|
|
||||||
{
|
|
||||||
type: "hovered",
|
|
||||||
time: result.rows[i].time,
|
|
||||||
start: result.rows[i].start,
|
|
||||||
id: result.rows[i].arrow_id
|
|
||||||
}
|
|
||||||
);
|
|
||||||
}
|
|
||||||
callback();
|
|
||||||
}
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
var getAllUsers = function(req, res, callback) {
|
|
||||||
pg.connect(pgc.url, function(err, client, release) {
|
|
||||||
client.query(
|
|
||||||
"SELECT id, name FROM users;",
|
|
||||||
[],
|
|
||||||
function(err, result) {
|
|
||||||
res.locals.ids = result.rows;
|
|
||||||
callback();
|
|
||||||
release();
|
|
||||||
}
|
|
||||||
);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
module.exports.index = function(req, res) {
|
module.exports.index = function(req, res) {
|
||||||
res.setHeader('Content-Type', 'text/html');
|
res.setHeader('Content-Type', 'text/html');
|
||||||
|
@ -211,41 +11,23 @@ module.exports.index = function(req, res) {
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
module.exports.arrows = function(req, res) {
|
var protoHelper = function(template) {
|
||||||
createNewId(req, res, function() {
|
return function(req, res) {
|
||||||
res.setHeader('Content-Type', 'text/html');
|
db.createId(function(id) {
|
||||||
|
req.session.user_id = id;
|
||||||
|
req.session.save();
|
||||||
|
|
||||||
res.locals.cameraStyle = 'arrows';
|
res.setHeader('Content-Type','text/html');
|
||||||
|
res.render(template, res.locals, function(err, result) {
|
||||||
res.render('prototype.jade', res.locals, function(err, result) {
|
res.send(result);
|
||||||
res.send(result);
|
});
|
||||||
});
|
});
|
||||||
});
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
module.exports.viewports = function(req, res) {
|
module.exports.arrows = protoHelper('prototype_arrows.jade');
|
||||||
createNewId(req, res, function() {
|
module.exports.viewports = protoHelper('prototype_viewports.jade');
|
||||||
res.setHeader('Content-Type', 'text/html');
|
module.exports.reverse = protoHelper('prototype_reverse.jade');
|
||||||
|
|
||||||
res.locals.cameraStyle = 'viewports';
|
|
||||||
|
|
||||||
res.render('prototype.jade', res.locals, function(err, result) {
|
|
||||||
res.send(result);
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
module.exports.reverse = function(req, res) {
|
|
||||||
createNewId(req, res, function() {
|
|
||||||
res.setHeader('Content-Type', 'text/html');
|
|
||||||
|
|
||||||
res.locals.cameraStyle = 'reverse';
|
|
||||||
|
|
||||||
res.render('prototype.jade', res.locals, function(err, result) {
|
|
||||||
res.send(result);
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
module.exports.replay_info = function(req, res) {
|
module.exports.replay_info = function(req, res) {
|
||||||
res.setHeader('Content-Type', 'text/plain');
|
res.setHeader('Content-Type', 'text/plain');
|
||||||
|
@ -253,46 +35,34 @@ module.exports.replay_info = function(req, res) {
|
||||||
// Parse id
|
// Parse id
|
||||||
var id = tools.filterInt(req.params.id);
|
var id = tools.filterInt(req.params.id);
|
||||||
|
|
||||||
pg.connect(pgc.url, function(err, client, release) {
|
db.getInfo(id, function(results) {
|
||||||
addCamerasFromId(client, req, res, function() {
|
res.send(JSON.stringify(results));
|
||||||
addCoinsFromId(client, req, res, function() {
|
|
||||||
addArrowsFromId(client, req, res, function() {
|
|
||||||
addResetsFromId(client, req, res, function() {
|
|
||||||
addPreviousNextFromId(client, req, res, function() {
|
|
||||||
addHoveredFromId(client, req, res, function() {
|
|
||||||
res.locals.path.sort(function(elt1, elt2) {
|
|
||||||
// Dates as string can be compared
|
|
||||||
if (elt1.time < elt2.time)
|
|
||||||
return -1;
|
|
||||||
if (elt1.time > elt2.time)
|
|
||||||
return 1;
|
|
||||||
return 0;
|
|
||||||
});
|
|
||||||
res.send(JSON.stringify(res.locals.path));
|
|
||||||
}, id);
|
|
||||||
}, id);
|
|
||||||
}, id);
|
|
||||||
}, id);
|
|
||||||
}, id);
|
|
||||||
}, id);
|
|
||||||
release();
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
module.exports.replay = function(req, res, next) {
|
module.exports.replay = function(req, res, next) {
|
||||||
|
// Get id parameter
|
||||||
res.locals.id = tools.filterInt(req.params.id);
|
res.locals.id = tools.filterInt(req.params.id);
|
||||||
checkId(req,res, next, function() {
|
|
||||||
res.setHeader('Content-Type', 'text/html');
|
|
||||||
res.locals.cameraStyle = "replay";
|
|
||||||
res.render('prototype.jade', res.locals, function(err, result) {
|
|
||||||
res.send(result);
|
|
||||||
});
|
|
||||||
}, res.locals.id);
|
|
||||||
|
|
||||||
|
db.checkId(res.locals.id, function(idExist) {
|
||||||
|
if (!idExist) {
|
||||||
|
var err = new Error("This replay does not exist");
|
||||||
|
err.status = 404;
|
||||||
|
next(err);
|
||||||
|
} else {
|
||||||
|
res.setHeader('Content-Type', 'text/html');
|
||||||
|
res.render('prototype_replays.jade', res.locals, function(err, result) {
|
||||||
|
res.send(result);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
module.exports.replay_index = function(req, res, next) {
|
module.exports.replay_index = function(req, res, next) {
|
||||||
getAllUsers(req, res, function() {
|
db.getAllUsers(function(result) {
|
||||||
|
res.locals.users = result;
|
||||||
|
|
||||||
|
res.setHeader('Content-Type', 'text/html');
|
||||||
res.render("replay_index.jade", res.locals, function(err, result) {
|
res.render("replay_index.jade", res.locals, function(err, result) {
|
||||||
res.send(result);
|
res.send(result);
|
||||||
});
|
});
|
||||||
|
|
|
@ -15,20 +15,8 @@ block extrajs
|
||||||
script(src="/static/js/prototype/Coin.js")
|
script(src="/static/js/prototype/Coin.js")
|
||||||
script(src="/static/js/Logger.js")
|
script(src="/static/js/Logger.js")
|
||||||
|
|
||||||
if cameraStyle == 'replay'
|
block configjs
|
||||||
script var params = params || {}; params.get = params.get || {}; params.get.id = #{id};
|
block mainjs
|
||||||
script(src="/static/js/ReplayCamera.js")
|
|
||||||
script(src="/static/js/prototype/replay.js")
|
|
||||||
else
|
|
||||||
if cameraStyle == 'arrows'
|
|
||||||
script RecommendedCamera = FixedCamera;
|
|
||||||
else if cameraStyle == 'viewports'
|
|
||||||
script RecommendedCamera = OldFixedCamera;
|
|
||||||
else if cameraStyle == 'reverse'
|
|
||||||
script RecommendedCamera = ReverseCamera
|
|
||||||
|
|
||||||
script(src="/static/js/prototype/main.js")
|
|
||||||
|
|
||||||
script document.getElementById('music').volume = 0.5;
|
script document.getElementById('music').volume = 0.5;
|
||||||
|
|
||||||
block extrahead
|
block extrahead
|
||||||
|
@ -36,75 +24,7 @@ block extrahead
|
||||||
|
|
||||||
block content
|
block content
|
||||||
#main-div.panel-group(style={'margin-top':'10px', 'margin-bottom':'10px'})
|
#main-div.panel-group(style={'margin-top':'10px', 'margin-bottom':'10px'})
|
||||||
if cameraStyle != 'replay'
|
block description
|
||||||
#instructions.panel.panel-default
|
|
||||||
.panel-heading
|
|
||||||
h4.panel-title
|
|
||||||
a(href="#", data-target="#collapseInstructions", data-toggle="collapse",onclick="setTimeout(onWindowResize,500);") Instructions
|
|
||||||
|
|
||||||
.panel-collapse.collapse.in#collapseInstructions
|
|
||||||
.panel-body
|
|
||||||
p
|
|
||||||
| This is the prototype of a 3D interface. You can move
|
|
||||||
| the camera with the arrow keys of your keyboard (or
|
|
||||||
| WASD if you like FPS-games, and by the way, if you
|
|
||||||
| use azerty keyboard, you can also use ZQSD instead),
|
|
||||||
| and change the angle of the camera by dragging and
|
|
||||||
| dropping the scene around it (you can also use your
|
|
||||||
| numpad, 2 to look lower, 8 to look higher, 4 to look
|
|
||||||
| on the left and 6 to look on the right, but if you're
|
|
||||||
| more comfortable with non-numpad keys, you can also
|
|
||||||
| use i for up, j for left, k for down, and l for
|
|
||||||
| right).
|
|
||||||
|
|
||||||
p
|
|
||||||
| This is a re-creation of the Bob-omb Battlefield
|
|
||||||
| level from Super Mario 64, and with its 8 red coins.
|
|
||||||
| You can click on them to get them, and once you got
|
|
||||||
| them all, you get... well you get nothing but the
|
|
||||||
| sound of the star is played (but the star doesn't
|
|
||||||
| appear... sorry guys)
|
|
||||||
|
|
||||||
p
|
|
||||||
| It contains <em>recommended views</em> : 3D objects
|
|
||||||
| here to guide you through this coin search.
|
|
||||||
|
|
||||||
if cameraStyle == 'arrows'
|
|
||||||
|
|
||||||
p
|
|
||||||
| Recommended views are displayed with a
|
|
||||||
| transparent blue arrow. They disappear when you
|
|
||||||
| come closer to them, and shows the motion between
|
|
||||||
| your current position and the recommendation.
|
|
||||||
|
|
||||||
else if cameraStyle == 'viewports'
|
|
||||||
|
|
||||||
p
|
|
||||||
| Recommended views are displayed with a
|
|
||||||
| transparent red rectangle and some lines.
|
|
||||||
| Basically, it represents the position of a camera
|
|
||||||
| (the point at the extramities of the lines
|
|
||||||
| represents the optical center, and the red
|
|
||||||
| rectangle represents the image plane).
|
|
||||||
|
|
||||||
else if cameraStyle == 'reverse'
|
|
||||||
|
|
||||||
p
|
|
||||||
| Recommended views are displayed with a strange
|
|
||||||
| blue object. Basically, the curve at the
|
|
||||||
| begining of this weird object shows the motion
|
|
||||||
| that starts from where you are and leads to the
|
|
||||||
| recommended view, and the extremity is in fact an
|
|
||||||
| object representing a camera.
|
|
||||||
|
|
||||||
p
|
|
||||||
| You can click on a recommendation to move to the
|
|
||||||
| recommended viewpoint. The recommendation will become
|
|
||||||
| more and more transparent as you come closer, and
|
|
||||||
| will disappear when you reach it.
|
|
||||||
|
|
||||||
p
|
|
||||||
| You may now <a href="#" data-target="#collapseInstructions" data-toggle="collapse" onclick="setTimeout(onWindowResize,500);">hide this panel</a> and start playing !
|
|
||||||
|
|
||||||
button#full.btn.btn-primary(style={'margin-right': '10px', 'margin-bottom': '10px'}) Fullscreen
|
button#full.btn.btn-primary(style={'margin-right': '10px', 'margin-bottom': '10px'}) Fullscreen
|
||||||
button#reset.btn.btn-primary(style={'margin-right': '10px', 'margin-bottom':'10px'}) Reset camera
|
button#reset.btn.btn-primary(style={'margin-right': '10px', 'margin-bottom':'10px'}) Reset camera
|
||||||
|
|
|
@ -0,0 +1,14 @@
|
||||||
|
extends ./prototype_interactive
|
||||||
|
|
||||||
|
block title
|
||||||
|
title #{title} - Prototype - Arrows
|
||||||
|
|
||||||
|
block configjs
|
||||||
|
script RecommendedCamera = FixedCamera;
|
||||||
|
|
||||||
|
block preciseDescription
|
||||||
|
p
|
||||||
|
| Recommended views are displayed with a
|
||||||
|
| transparent blue arrow. They disappear when you
|
||||||
|
| come closer to them, and shows the motion between
|
||||||
|
| your current position and the recommendation.
|
|
@ -0,0 +1,51 @@
|
||||||
|
extends ./prototype
|
||||||
|
|
||||||
|
block title
|
||||||
|
title #{title} - Prototype
|
||||||
|
|
||||||
|
block mainjs
|
||||||
|
script(src="/static/js/prototype/main.js")
|
||||||
|
|
||||||
|
block description
|
||||||
|
#instructions.panel.panel-default
|
||||||
|
.panel-heading
|
||||||
|
h4.panel-title
|
||||||
|
a(href="#", data-target="#collapseInstructions", data-toggle="collapse",onclick="setTimeout(onWindowResize,500);") Instructions
|
||||||
|
|
||||||
|
.panel-collapse.collapse.in#collapseInstructions
|
||||||
|
.panel-body
|
||||||
|
p
|
||||||
|
| This is the prototype of a 3D interface. You can move
|
||||||
|
| the camera with the arrow keys of your keyboard (or
|
||||||
|
| WASD if you like FPS-games, and by the way, if you
|
||||||
|
| use azerty keyboard, you can also use ZQSD instead),
|
||||||
|
| and change the angle of the camera by dragging and
|
||||||
|
| dropping the scene around it (you can also use your
|
||||||
|
| numpad, 2 to look lower, 8 to look higher, 4 to look
|
||||||
|
| on the left and 6 to look on the right, but if you're
|
||||||
|
| more comfortable with non-numpad keys, you can also
|
||||||
|
| use i for up, j for left, k for down, and l for
|
||||||
|
| right).
|
||||||
|
|
||||||
|
p
|
||||||
|
| This is a re-creation of the Bob-omb Battlefield
|
||||||
|
| level from Super Mario 64, and with its 8 red coins.
|
||||||
|
| You can click on them to get them, and once you got
|
||||||
|
| them all, you get... well you get nothing but the
|
||||||
|
| sound of the star is played (but the star doesn't
|
||||||
|
| appear... sorry guys)
|
||||||
|
|
||||||
|
p
|
||||||
|
| It contains <em>recommended views</em> : 3D objects
|
||||||
|
| here to guide you through this coin search.
|
||||||
|
|
||||||
|
block preciseDescription
|
||||||
|
|
||||||
|
p
|
||||||
|
| You can click on a recommendation to move to the
|
||||||
|
| recommended viewpoint. The recommendation will become
|
||||||
|
| more and more transparent as you come closer, and
|
||||||
|
| will disappear when you reach it.
|
||||||
|
|
||||||
|
p
|
||||||
|
| You may now <a href="#" data-target="#collapseInstructions" data-toggle="collapse" onclick="setTimeout(onWindowResize,500);">hide this panel</a> and start playing !
|
|
@ -0,0 +1,12 @@
|
||||||
|
extends ./prototype
|
||||||
|
|
||||||
|
block title
|
||||||
|
title #{title} - Prototype - Replay
|
||||||
|
|
||||||
|
block configjs
|
||||||
|
script RecommendedCamera = FixedCamera;
|
||||||
|
script var params = params || {}; params.get = params.get || {}; params.get.id = #{id};
|
||||||
|
script(src="/static/js/ReplayCamera.js")
|
||||||
|
|
||||||
|
block mainjs
|
||||||
|
script(src="/static/js/prototype/replay.js")
|
|
@ -0,0 +1,17 @@
|
||||||
|
extends ./prototype_interactive
|
||||||
|
|
||||||
|
block title
|
||||||
|
title #{title} - Prototype - Reverse
|
||||||
|
|
||||||
|
block configjs
|
||||||
|
script RecommendedCamera = ReverseCamera;
|
||||||
|
|
||||||
|
block preciseDescription
|
||||||
|
p
|
||||||
|
| Recommended views are displayed with a strange
|
||||||
|
| blue object. Basically, the curve at the
|
||||||
|
| begining of this weird object shows the motion
|
||||||
|
| that starts from where you are and leads to the
|
||||||
|
| recommended view, and the extremity is in fact an
|
||||||
|
| object representing a camera.
|
||||||
|
|
|
@ -0,0 +1,16 @@
|
||||||
|
extends ./prototype_interactive
|
||||||
|
|
||||||
|
block title
|
||||||
|
title #{title} - Prototype - Viewports
|
||||||
|
|
||||||
|
block configjs
|
||||||
|
script RecommendedCamera = OldFixedCamera;
|
||||||
|
|
||||||
|
block preciseDescription
|
||||||
|
p
|
||||||
|
| Recommended views are displayed with a
|
||||||
|
| transparent red rectangle and some lines.
|
||||||
|
| Basically, it represents the position of a camera
|
||||||
|
| (the point at the extramities of the lines
|
||||||
|
| represents the optical center, and the red
|
||||||
|
| rectangle represents the image plane).
|
|
@ -5,9 +5,9 @@ block title
|
||||||
|
|
||||||
block content
|
block content
|
||||||
h2 Replays available
|
h2 Replays available
|
||||||
if ids.length == 0
|
if users.length == 0
|
||||||
p Sorry, there are no replays available... try later or do an experiment !
|
p Sorry, there are no replays available... try later or do an experiment !
|
||||||
else
|
else
|
||||||
ol
|
ol
|
||||||
each elt in ids
|
each elt in users
|
||||||
li <a href="/prototype/replay/#{elt.id}">#{elt.name}</a>
|
li <a href="/prototype/replay/#{elt.id}">#{elt.name}</a>
|
||||||
|
|
Loading…
Reference in New Issue