Some cleaning, and lot of bugs corrected

This commit is contained in:
Thomas FORGIONE
2015-07-08 15:09:33 +02:00
parent 91e1d14e35
commit 6ef5a7c8fe
12 changed files with 352 additions and 77 deletions

View File

@@ -1,4 +1,6 @@
var Coin = function(x,y,z, callback) {
this.raycastable = true;
this.children = [];
this.ready = false;
this.got = false;
this.init(x,y,z);
@@ -81,6 +83,24 @@ Coin.prototype.init = function(x,y,z) {
}
};
Coin.prototype.raycast = function(raycaster, intersects) {
if (this.mesh !== undefined) {
var intersectsThis = [];
this.mesh.raycast(raycaster, intersectsThis);
// Add closest object
if (intersectsThis[0] !== undefined) {
intersectsThis[0].object = this;
intersects.push(intersectsThis[0]);
}
}
};
Coin.prototype.addToScene = function(scene) {
scene.add(this.mesh);
};

View File

@@ -32,7 +32,8 @@ var renderer, scene, controls, cube, container, plane, mouse= {x:0, y:0};
var bigmesh;
var raycaster;
var objects = [];
var cameras, cameraSelecter;
var clickableObjects = [];
var recommendations, objectClicker;
var spheres = new Array(mesh_number);
var visible = 0;
// stats;
@@ -41,6 +42,7 @@ var camera1;
var loader;
var coins = [];
var previousTime;
var hoveredCamera = null;
window.onbeforeunload = function() {
@@ -128,12 +130,20 @@ function init() {
startCanvas.render();
cameras = initMainScene(camera1, scene, coins);
// cameras = L3D.initPeach(camera1, scene, coins);
// cameras = L3D.initBobomb(camera1, scene, coins);
// cameras = L3D.initWhomp(camera1, scene, , coins);
// cameras = L3D.initMountain(camera1, scene, coins);
// cameras = L3D.initSponza(camera1, scene, coins);
recommendations = initMainScene(camera1, scene, coins, clickableObjects);
// recommendations = L3D.initPeach(camera1, scene, coins, clickableObjects);
// recommendations = L3D.initBobomb(camera1, scene, coins, clickableObjects);
// recommendations = L3D.initWhomp(camera1, scene, , coins, clickableObjects);
// recommendations = L3D.initMountain(camera1, scene, coins, clickableObjects);
// recommendations = L3D.initSponza(camera1, scene, coins, clickableObjects);
// init clickable objects
var i;
for (i = 0; i < coins.length; i++)
clickableObjects.push(coins[i]);
for (i =0; i < recommendations.length; i++)
clickableObjects.push(recommendations[i]);
// Add listeners
initListeners();
@@ -145,38 +155,100 @@ function init() {
function initListeners() {
window.addEventListener('resize', onWindowResize, false);
// Transmit click event to camera selecter
container.addEventListener('mousedown', function(event) {
if (event.which == 1)
cameraSelecter.click(event);
}, false
);
// Update camera selecter when mouse moved
container.addEventListener('mousemove', function(event) {
cameraSelecter.update(event);
});
// Escape key to exit fullscreen mode
document.addEventListener('keydown', function(event) { if (event.keyCode == 27) { stopFullscreen();} }, false);
// HTML Bootstrap buttons
buttonManager = new ButtonManager(camera1, cameras, previewer);
buttonManager = new ButtonManager(camera1, recommendations, previewer);
// Camera selecter for hover and clicking recommendations
cameraSelecter = new L3D.CameraSelecter(renderer, scene, camera1, cameras, coins, buttonManager);
// Object clicker for hover and clicking recommendations
objectClicker = new L3D.ObjectClicker(renderer, camera1, clickableObjects,
function onHover(obj,x,y) {
// Check if the object is clickable
var ok = obj instanceof Coin || obj instanceof L3D.BaseRecommendation;
// Little graphic stuff so the user knows that it's clickable
container.style.cursor = ok ? "pointer" : "auto";
if (camera1.pointerLocked)
camera1.mousePointer.render(ok ? L3D.MousePointer.RED : L3D.MousePointer.BLACK);
// Set previewer for preview
previewer.setCamera(obj instanceof L3D.BaseRecommendation ? obj.camera : null)
previewer.setPosition(x,y);
// Manage the hover camera event
if (hoveredCamera !== obj) {
var event = new L3D.BD.Event.Hovered();
if (obj instanceof L3D.BaseRecommendation) {
// The newly hovered object is different and is a recommendation
event.arrow_id = recommendations.indexOf(obj);
event.start = true;
event.send();
hoveredCamera = obj
} else if (hoveredCamera instanceof L3D.BaseRecommendation) {
// The newly hovered object is not a recommendation,
// but the previous one is : we must log
// Unhovered
event.arrow_id = 0;
event.start = false;
event.send();
hoveredCamera = null;
}
}
},
function onClick(obj) {
var event;
// Do stuff for click
if (obj instanceof Coin) {
obj.get();
// Send event to DB
event = new L3D.BD.Event.CoinClicked();
event.coin_id = coins.indexOf(obj);
event.send();
} else if (obj instanceof L3D.BaseRecommendation) {
camera1.moveHermite(obj);
// Send event to DB
event = new L3D.BD.Event.ArrowClicked();
event.arrow_id = recommendations.indexOf(obj);
event.send();
}
// Update the button manager
buttonManager.updateElements();
},
container
);
}
function render() {
cameraSelecter.update();
objectClicker.update();
// Update recommendations (set raycastable if shown)
var transform = buttonManager.showArrows ? show : hide;
cameras.map(function(camera) {
if (camera instanceof Recommendation) {
transform(camera);
recommendations.map(function(reco) {
if (reco instanceof Recommendation) {
transform(reco);
camera.traverse(function(elt) {
reco.traverse(function(elt) {
elt.raycastable = buttonManager.showArrows;
});
}
@@ -191,7 +263,7 @@ function render() {
previousTime = Date.now();
// Update the recommendations
cameras.map(function(cam) { cam.update(camera1);});
recommendations.map(function(reco) { reco.update(camera1);});
// Set current position of camera
camera1.look();
@@ -206,13 +278,13 @@ function render() {
previewer.clear();
// Hide arrows in recommendation
cameras.map(function(camera) { if (camera instanceof Recommendation) hide(camera); });
recommendations.map(function(reco) { if (reco instanceof Recommendation) hide(reco); });
// Update transparent elements
THREEx.Transparency.update(camera1);
// Render preview
previewer.render(cameraSelecter.prev, container_size.width(), container_size.height());
previewer.render(container_size.width(), container_size.height());
}
function animate() {
@@ -234,8 +306,8 @@ function onWindowResize() {
previewer.domElement.height = container_size.height();
renderer.setSize(container_size.width(), container_size.height());
cameras.forEach(function(camera) {camera.camera.aspect = container_size.width() / container_size.height();});
cameras.forEach(function(camera) {camera.camera.updateProjectionMatrix();});
recommendations.forEach(function(reco) {reco.camera.aspect = container_size.width() / container_size.height();});
recommendations.forEach(function(reco) {reco.camera.updateProjectionMatrix();});
render();
}