Documentation, BD -> DB
This commit is contained in:
2
js/l3d/apps/prototype/ButtonManager.js
vendored
2
js/l3d/apps/prototype/ButtonManager.js
vendored
@@ -35,7 +35,7 @@ var ButtonManager = function(camera, cameras, previewer) {
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self.camera.onPointerLockChange();
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// Log
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var event = new L3D.BD.Event.SwitchedLockOption();
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var event = new L3D.DB.Event.SwitchedLockOption();
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event.locked = self.pointerLockElement.checked;
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event.send();
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};
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8
js/l3d/apps/prototype/GlobalFunctions.js
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8
js/l3d/apps/prototype/GlobalFunctions.js
vendored
@@ -21,7 +21,7 @@ var container_size = {
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};
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function logfps(fps) {
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var event = new L3D.BD.Event.Fps();
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var event = new L3D.DB.Event.Fps();
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event.fps = fps;
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event.send();
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}
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@@ -49,7 +49,7 @@ function objectClickerOnHover(camera1, previewer, recommendations, container) {
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// Manage the hover camera event
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if (hoveredCamera !== obj) {
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var event = new L3D.BD.Event.Hovered();
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var event = new L3D.DB.Event.Hovered();
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if (obj instanceof L3D.BaseRecommendation) {
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// The newly hovered object is different and is a recommendation
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@@ -93,7 +93,7 @@ function objectClickerOnClick(camera1, buttonManager, recommendations, coins) {
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obj.get();
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// Send event to DB
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event = new L3D.BD.Event.CoinClicked();
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event = new L3D.DB.Event.CoinClicked();
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event.coin_id = coins.indexOf(obj);
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event.send();
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@@ -103,7 +103,7 @@ function objectClickerOnClick(camera1, buttonManager, recommendations, coins) {
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camera1.moveHermite(obj);
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// Send event to DB
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event = new L3D.BD.Event.ArrowClicked();
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event = new L3D.DB.Event.ArrowClicked();
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event.arrow_id = recommendations.indexOf(obj);
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event.send();
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}
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4
js/l3d/apps/prototype/coin-creator/main.js
vendored
4
js/l3d/apps/prototype/coin-creator/main.js
vendored
@@ -48,7 +48,7 @@ saveCoins = function() {
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result.coins.push(coins[i].mesh.position);
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}
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L3D.BD.Private.sendData('/posts/coin-info', result, true);
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L3D.DB.Private.sendData('/posts/coin-info', result, true);
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};
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@@ -69,7 +69,7 @@ function main() {
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onWindowResize();
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// Some config
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L3D.BD.disable();
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L3D.DB.disable();
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Coin.update();
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startCanvas.render(L3D.StartCanvas.Black);
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2
js/l3d/apps/prototype/interactive/main.js
vendored
2
js/l3d/apps/prototype/interactive/main.js
vendored
@@ -47,7 +47,7 @@ function main() {
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if (initMainScene !== L3D.initPeach && initMainScene !== L3D.initSponza)
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setInterval(function() {logfps(stats.getFps());}, 500);
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else
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L3D.BD.disable();
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L3D.DB.disable();
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Coin.update();
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startCanvas.render(L3D.StartCanvas.Black);
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10
js/l3d/apps/prototype/tutorial/TutoCamera.js
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10
js/l3d/apps/prototype/tutorial/TutoCamera.js
vendored
@@ -270,7 +270,7 @@ TutoCamera.prototype.reset = function() {
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this.resetPosition();
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this.moving = false;
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this.movingHermite = false;
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(new L3D.BD.Event.ResetClicked()).send();
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(new L3D.DB.Event.ResetClicked()).send();
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this.previousTheta = this.theta;
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this.previousPhi = this.phi;
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@@ -435,7 +435,7 @@ TutoCamera.prototype.onKeyEvent = function(event, toSet) {
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if (motionJsonCopy != JSON.stringify(this.motion)) {
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// Log any change
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var e = new L3D.BD.Event.KeyboardEvent();
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var e = new L3D.DB.Event.KeyboardEvent();
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e.camera = this;
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e.send();
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}
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@@ -503,7 +503,7 @@ TutoCamera.prototype.onMouseUp = function(event) {
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// Send log to DB
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if (this.dragging && this.mouseMoved && !this.moving && !this.movingHermite) {
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var e = new L3D.BD.Event.KeyboardEvent();
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var e = new L3D.DB.Event.KeyboardEvent();
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e.camera = this;
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e.send();
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}
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@@ -526,7 +526,7 @@ TutoCamera.prototype.save = function() {
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TutoCamera.prototype.undo = function() {
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var move = this.history.undo();
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if (move !== undefined) {
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var event = new L3D.BD.Event.PreviousNextClicked();
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var event = new L3D.DB.Event.PreviousNextClicked();
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event.previous = true;
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event.camera = move;
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event.send();
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@@ -538,7 +538,7 @@ TutoCamera.prototype.undo = function() {
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TutoCamera.prototype.redo = function() {
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var move = this.history.redo();
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if (move !== undefined) {
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var event = new L3D.BD.Event.PreviousNextClicked();
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var event = new L3D.DB.Event.PreviousNextClicked();
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event.previous = false;
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event.camera = move;
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event.send();
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