Corrected bug when scrolling
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							| @ -270,7 +270,7 @@ function render() { | ||||
|         width = container.offsetWidth / 5; | ||||
|         height = container.offsetHeight / 5; | ||||
|         left = prev.x - width/2; | ||||
|         bottom =  prev.y + height/5; | ||||
|         bottom =  renderer.domElement.height - prev.y + height/5; | ||||
| 
 | ||||
| 
 | ||||
|         // Draw border
 | ||||
| @ -329,9 +329,9 @@ function show(object) { | ||||
| 
 | ||||
| function updateMouse(event) { | ||||
| 
 | ||||
|     if (event !== undefined && event.clientX !== undefined) { | ||||
|         mouse.x = event.clientX - renderer.domElement.offsetLeft; | ||||
|         mouse.y = container.offsetHeight - (event.clientY - renderer.domElement.offsetTop); | ||||
|     if (event !== undefined) { | ||||
|         mouse.x = event.offsetX == undefined ? event.layerX : event.offsetX; | ||||
|         mouse.y = event.offsetY == undefined ? event.layerY : event.offsetY; | ||||
|     } | ||||
| 
 | ||||
|     var hovered = pointedCamera(event); | ||||
| @ -355,8 +355,8 @@ function click(event) { | ||||
| function pointedCamera(event) { | ||||
|     var returnCamera; | ||||
| 
 | ||||
|     var x =   (mouse.x / renderer.domElement.width ) * 2 - 1; | ||||
|     var y = - ((container.offsetHeight - mouse.y) / renderer.domElement.height) * 2 + 1; | ||||
|     var x = ( mouse.x / renderer.domElement.width ) * 2 - 1; | ||||
|     var y = - (mouse.y / renderer.domElement.height) * 2 + 1; | ||||
| 
 | ||||
|     var camera = cameras.mainCamera(); | ||||
| 
 | ||||
|  | ||||
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