Corrected bug when scrolling
This commit is contained in:
parent
f254c5f4a3
commit
6a1f47bcf9
|
@ -270,7 +270,7 @@ function render() {
|
||||||
width = container.offsetWidth / 5;
|
width = container.offsetWidth / 5;
|
||||||
height = container.offsetHeight / 5;
|
height = container.offsetHeight / 5;
|
||||||
left = prev.x - width/2;
|
left = prev.x - width/2;
|
||||||
bottom = prev.y + height/5;
|
bottom = renderer.domElement.height - prev.y + height/5;
|
||||||
|
|
||||||
|
|
||||||
// Draw border
|
// Draw border
|
||||||
|
@ -329,9 +329,9 @@ function show(object) {
|
||||||
|
|
||||||
function updateMouse(event) {
|
function updateMouse(event) {
|
||||||
|
|
||||||
if (event !== undefined && event.clientX !== undefined) {
|
if (event !== undefined) {
|
||||||
mouse.x = event.clientX - renderer.domElement.offsetLeft;
|
mouse.x = event.offsetX == undefined ? event.layerX : event.offsetX;
|
||||||
mouse.y = container.offsetHeight - (event.clientY - renderer.domElement.offsetTop);
|
mouse.y = event.offsetY == undefined ? event.layerY : event.offsetY;
|
||||||
}
|
}
|
||||||
|
|
||||||
var hovered = pointedCamera(event);
|
var hovered = pointedCamera(event);
|
||||||
|
@ -355,8 +355,8 @@ function click(event) {
|
||||||
function pointedCamera(event) {
|
function pointedCamera(event) {
|
||||||
var returnCamera;
|
var returnCamera;
|
||||||
|
|
||||||
var x = (mouse.x / renderer.domElement.width ) * 2 - 1;
|
var x = ( mouse.x / renderer.domElement.width ) * 2 - 1;
|
||||||
var y = - ((container.offsetHeight - mouse.y) / renderer.domElement.height) * 2 + 1;
|
var y = - (mouse.y / renderer.domElement.height) * 2 + 1;
|
||||||
|
|
||||||
var camera = cameras.mainCamera();
|
var camera = cameras.mainCamera();
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue