A lot of cleaning
Avoid main.js of 500 lines, and factor what can be factored between interactive, replay and tutorial
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				| @ -26,8 +26,6 @@ block content | ||||
| 
 | ||||
|         nav.navbar.navbar-default.navbar-fixed-bottom | ||||
|             .container | ||||
|                 block fullscreen | ||||
|                     button#full.btn.btn-primary.navbar-btn(style={'margin-right': '10px', 'margin-bottom': '10px'}) Fullscreen | ||||
|                 button#reset.btn.btn-primary.navbar-btn(style={'margin-right': '10px', 'margin-bottom':'10px'}) Reset camera | ||||
| 
 | ||||
|                 button#undo.btn.btn-default.navbar-btn(style={'margin-right': '10px', 'margin-bottom': '10px'}) | ||||
|  | ||||
| @ -7,6 +7,7 @@ block extrajs | ||||
|     script Recommendation = L3D.ArrowRecommendation; | ||||
|     script var params = params || {}; params.get = params.get || {}; params.get.id = #{id}; | ||||
|     script initMainScene = #{initjs} | ||||
|     script(src="/static/js/l3dp.min.js") | ||||
|     script(src="/static/js/replay.min.js") | ||||
| 
 | ||||
| block extrahead | ||||
|  | ||||
| @ -45,6 +45,7 @@ L3DP: | ||||
| 	$(CLOSURE) $(OPT) \
 | ||||
| 		--js l3d/apps/prototype/ButtonManager.js \
 | ||||
| 		--js l3d/apps/prototype/Coin.js \
 | ||||
| 		--js l3d/apps/prototype/GlobalFunctions.js \
 | ||||
| 		--js_output_file ../static/js/l3dp.min.js | ||||
| 
 | ||||
| Socket: | ||||
|  | ||||
							
								
								
									
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								js/l3d/apps/prototype/ButtonManager.js
									
									
									
									
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								js/l3d/apps/prototype/ButtonManager.js
									
									
									
									
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							| @ -6,7 +6,6 @@ var ButtonManager = function(camera, cameras, previewer) { | ||||
|     this.showArrows = true; | ||||
|     this.beenFullscreen = false; | ||||
| 
 | ||||
|     this.fullscreenElement = document.getElementById('full'); | ||||
|     this.fullElement = document.getElementById('fullarrow'); | ||||
|     this.resetElement = document.getElementById('reset'); | ||||
|     this.undoElement = document.getElementById('undo'); | ||||
| @ -17,8 +16,6 @@ var ButtonManager = function(camera, cameras, previewer) { | ||||
| 
 | ||||
|     this.recommendationElement = document.getElementById('recommendation'); | ||||
| 
 | ||||
|     this.fullscreenElement.onclick = function() {fullscreen();}; | ||||
| 
 | ||||
|     (function(self) { | ||||
|         self.undoElement.onclick = function() {self.camera.undo(); self.updateElements();}; | ||||
|         self.redoElement.onclick = function() {self.camera.redo(); self.updateElements();}; | ||||
|  | ||||
							
								
								
									
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								js/l3d/apps/prototype/GlobalFunctions.js
									
									
									
									
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							| @ -0,0 +1,175 @@ | ||||
| // Auto-resize case
 | ||||
| // var main_section = document.getElementById('main-section');
 | ||||
| //
 | ||||
| // var container_size = {
 | ||||
| //     width: function() { if (!isFullscreen) return main_section.clientWidth; else return screen.width;},
 | ||||
| //     height: function() {
 | ||||
| //         if (!isFullscreen)
 | ||||
| //             return main_section.clientHeight
 | ||||
| //                 - document.getElementById('nav').offsetHeight
 | ||||
| //                 - document.getElementById('main-div').offsetHeight;
 | ||||
| //         else
 | ||||
| //             return screen.height;
 | ||||
| //     }
 | ||||
| // };
 | ||||
| 
 | ||||
| var container_size = { | ||||
| 
 | ||||
|     width: function() { return 1134; }, | ||||
|     height: function() { return 768; } | ||||
| 
 | ||||
| }; | ||||
| 
 | ||||
| function logfps(fps) { | ||||
|     var event = new L3D.BD.Event.Fps(); | ||||
|     event.fps = fps; | ||||
|     event.send(); | ||||
| } | ||||
| 
 | ||||
| function objectClickerOnHover(camera1, previewer, recommendations, container) { | ||||
| 
 | ||||
|     var hoveredCamera = null; | ||||
| 
 | ||||
|     return function(obj, x, y) { | ||||
| 
 | ||||
|         // Check if the object is clickable
 | ||||
|         var ok = obj instanceof Coin || obj instanceof L3D.BaseRecommendation; | ||||
| 
 | ||||
|         // Little graphic stuff so the user knows that it's clickable
 | ||||
|         container.style.cursor = ok ? "pointer" : "auto"; | ||||
|         if (camera1.pointerLocked) | ||||
|             camera1.mousePointer.render(ok ? L3D.MousePointer.RED : L3D.MousePointer.BLACK); | ||||
| 
 | ||||
|         // Set previewer for preview
 | ||||
|         previewer.setCamera(obj instanceof L3D.BaseRecommendation ? obj.camera : null); | ||||
|         previewer.setPosition(x,y); | ||||
| 
 | ||||
|         // Manage the hover camera event
 | ||||
|         if (hoveredCamera !== obj) { | ||||
| 
 | ||||
|             var event = new L3D.BD.Event.Hovered(); | ||||
| 
 | ||||
|             if (obj instanceof L3D.BaseRecommendation) { | ||||
|                 // The newly hovered object is different and is a recommendation
 | ||||
| 
 | ||||
|                 event.arrow_id = recommendations.indexOf(obj); | ||||
|                 event.start = true; | ||||
|                 event.send(); | ||||
| 
 | ||||
|                 hoveredCamera = obj; | ||||
| 
 | ||||
|             } else if (hoveredCamera instanceof L3D.BaseRecommendation) { | ||||
| 
 | ||||
|                 // The newly hovered object is not a recommendation,
 | ||||
|                 // but the previous one is : we must log
 | ||||
| 
 | ||||
|                 // Unhovered
 | ||||
|                 event.arrow_id = 0; | ||||
|                 event.start = false; | ||||
|                 event.send(); | ||||
| 
 | ||||
|                 hoveredCamera = null; | ||||
| 
 | ||||
|             } | ||||
| 
 | ||||
|         } | ||||
| 
 | ||||
|     }; | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| function objectClickerOnClick(camera1, buttonManager, recommendations, coins) { | ||||
| 
 | ||||
|     return function(obj, x, y) { | ||||
| 
 | ||||
|         var event; | ||||
| 
 | ||||
|         // Do stuff for click
 | ||||
|         if (obj instanceof Coin) { | ||||
| 
 | ||||
|             obj.get(); | ||||
| 
 | ||||
|             // Send event to DB
 | ||||
|             event = new L3D.BD.Event.CoinClicked(); | ||||
|             event.coin_id = coins.indexOf(obj); | ||||
|             event.send(); | ||||
| 
 | ||||
|         } else if (obj instanceof L3D.BaseRecommendation) { | ||||
| 
 | ||||
|             camera1.moveHermite(obj); | ||||
| 
 | ||||
|             // Send event to DB
 | ||||
|             event = new L3D.BD.Event.ArrowClicked(); | ||||
|             event.arrow_id = recommendations.indexOf(obj); | ||||
|             event.send(); | ||||
|         } | ||||
| 
 | ||||
|         // Update the button manager
 | ||||
|         buttonManager.updateElements(); | ||||
| 
 | ||||
|     }; | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| function createVisibilityFunction(value) { | ||||
|     return function(object) { | ||||
|         object.traverse(function(object) { | ||||
|             object.visible = value; | ||||
|         }); | ||||
|     }; | ||||
| } | ||||
| 
 | ||||
| function resetCameraAspect(camera, width, height) { | ||||
|     camera.aspect = width / height; | ||||
|     camera.updateProjectionMatrix(); | ||||
| } | ||||
| 
 | ||||
| var show = createVisibilityFunction(true); | ||||
| var hide = createVisibilityFunction(false); | ||||
| 
 | ||||
| function resizeElements() { | ||||
| 
 | ||||
|     var width = container_size.width(), height = container_size.height(); | ||||
| 
 | ||||
|     for (var i = 0; i < arguments.length; i++) { | ||||
| 
 | ||||
|         var obj = arguments[i]; | ||||
| 
 | ||||
|         if (obj instanceof Element) { | ||||
| 
 | ||||
|             obj.style.width = width + 'px'; | ||||
|             obj.style.height = height + 'px'; | ||||
|             continue; | ||||
|         } | ||||
| 
 | ||||
|         if (obj instanceof THREE.WebGLRenderer) { | ||||
| 
 | ||||
|             obj.setSize(width, height); | ||||
| 
 | ||||
|         } | ||||
| 
 | ||||
|         if (obj.domElement) { | ||||
| 
 | ||||
|             obj.domElement.width = width; | ||||
|             obj.domElement.height = height; | ||||
|             continue; | ||||
| 
 | ||||
|         } | ||||
| 
 | ||||
|     } | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| function appendTo(container) { | ||||
| 
 | ||||
|     return function() { | ||||
| 
 | ||||
|         for (var i = 0; i < arguments.length; i++) { | ||||
| 
 | ||||
|             container.appendChild(arguments[i].domElement); | ||||
| 
 | ||||
|         } | ||||
| 
 | ||||
|     }; | ||||
| 
 | ||||
| } | ||||
							
								
								
									
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							| @ -1,48 +1,21 @@ | ||||
| var isFullscreen = false; | ||||
| var beenFullscreen = false; | ||||
| 
 | ||||
| var main_section = document.getElementById('main-section'); | ||||
| 
 | ||||
| // var container_size = {
 | ||||
| //     width: function() { if (!isFullscreen) return main_section.clientWidth; else return screen.width;},
 | ||||
| //     height: function() {
 | ||||
| //         if (!isFullscreen)
 | ||||
| //             return main_section.clientHeight
 | ||||
| //                 - document.getElementById('nav').offsetHeight
 | ||||
| //                 - document.getElementById('main-div').offsetHeight;
 | ||||
| //         else
 | ||||
| //             return screen.height;
 | ||||
| //     }
 | ||||
| // };
 | ||||
| var container_size = { | ||||
|     width: function() { return 1134; }, | ||||
|     height: function() { return 768; } | ||||
| }; | ||||
| 
 | ||||
| var stats; | ||||
| 
 | ||||
| // Let's be sure we avoid using global variables
 | ||||
| var onWindowResize = (function() { | ||||
| 
 | ||||
| // Disable scrolling
 | ||||
| window.onscroll = function () { window.scrollTo(0, 0); }; | ||||
| 
 | ||||
| var mesh_number = 25; | ||||
| var renderer, scene, controls, cube, container, plane, mouse= {x:0, y:0}; | ||||
| var bigmesh; | ||||
| var raycaster; | ||||
| var objects = []; | ||||
| window.onload = main; | ||||
| 
 | ||||
| var stats; | ||||
| var renderer, scene, container; | ||||
| var clickableObjects = []; | ||||
| var recommendations, objectClicker; | ||||
| var spheres = new Array(mesh_number); | ||||
| var visible = 0; | ||||
| // stats;
 | ||||
| var previewer; | ||||
| var camera1; | ||||
| var loader; | ||||
| var coins = []; | ||||
| var previousTime; | ||||
| var hoveredCamera = null; | ||||
| var pointer; | ||||
| var startCanvas; | ||||
| 
 | ||||
| window.onbeforeunload = function() { | ||||
| 
 | ||||
| @ -54,55 +27,58 @@ window.onbeforeunload = function() { | ||||
| 
 | ||||
| }; | ||||
| 
 | ||||
| function main() { | ||||
| 
 | ||||
| init(); | ||||
| if (initMainScene !== L3D.initPeach && initMainScene !== L3D.initSponza) | ||||
|     logfps(); | ||||
| else | ||||
|     L3D.BD.disable(); | ||||
|     // Main container that holds everything
 | ||||
|     container = document.getElementById('container'); | ||||
| 
 | ||||
| animate(); | ||||
|     // Initialization
 | ||||
|     initThreeElements(); | ||||
|     initCanvases(); | ||||
|     initModels(); | ||||
|     initListeners(); | ||||
| 
 | ||||
| function logfps() { | ||||
|     appendTo(container)(stats, Coin, startCanvas, pointer, previewer, renderer); | ||||
| 
 | ||||
|     // Log fps
 | ||||
|     if (stats !== undefined) { | ||||
|     // Set the good size of cameras
 | ||||
|     onWindowResize(); | ||||
| 
 | ||||
|         var event = new L3D.BD.Event.Fps(); | ||||
|         event.fps = stats.getFps(); | ||||
|         event.send(); | ||||
|     // Some config
 | ||||
|     if (initMainScene !== L3D.initPeach && initMainScene !== L3D.initSponza) | ||||
|         setInterval(function() {logfps(stats.getFps());}, 500); | ||||
|     else | ||||
|         L3D.BD.disable(); | ||||
| 
 | ||||
|     } | ||||
|     Coin.update(); | ||||
|     startCanvas.render(L3D.StartCanvas.Black); | ||||
| 
 | ||||
|     setTimeout(logfps, 1000); | ||||
|     // Start rendering
 | ||||
|     setInterval(render, 20); | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| function init() { | ||||
| function initThreeElements() { | ||||
| 
 | ||||
|     // Initialize scene
 | ||||
|     scene = new THREE.Scene(); | ||||
|     renderer = new THREE.WebGLRenderer({alpha:true, antialias:true}); | ||||
| 
 | ||||
|     // Collidable objects to prevent camera from traversing objects
 | ||||
|     var collidableObjects = []; | ||||
| 
 | ||||
|     // Initialize renderer
 | ||||
|     container = document.getElementById('container'); | ||||
|     container.style.height = container_size.height() + 'px'; | ||||
|     container.style.width = container_size.width() + 'px'; | ||||
|     renderer.setSize(container_size.width(), container_size.height()); | ||||
|     // renderer.setSize(container_size.width(), container_size.height());
 | ||||
|     renderer.setClearColor(0x87ceeb); | ||||
| 
 | ||||
|     // Initialize pointer camera
 | ||||
|     camera1 = new L3D.PointerCamera(50, container_size.width() / container_size.height(), 0.01, 100000, renderer, container); | ||||
|     camera1 = new L3D.PointerCamera( | ||||
|         50, | ||||
|         container_size.width() / container_size.height(), | ||||
|         0.01, 100000, renderer, container | ||||
|     ); | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| function initCanvases() { | ||||
| 
 | ||||
|     // Initialize previewer
 | ||||
|     previewer = new L3D.Previewer(renderer, scene); | ||||
|     previewer.domElement.style.position ="absolute"; | ||||
|     previewer.domElement.style.cssFloat = 'top-left'; | ||||
|     previewer.domElement.width = container_size.width(); | ||||
|     previewer.domElement.height = container_size.height(); | ||||
| 
 | ||||
|     // Initialize stats counter
 | ||||
|     stats = new Stats(); | ||||
| @ -111,31 +87,17 @@ function init() { | ||||
|     stats.domElement.style.cssFloat = "top-left"; | ||||
| 
 | ||||
|     // Initialize pointer for pointer lock
 | ||||
|     var pointer = new L3D.MousePointer(camera1); | ||||
|     pointer.domElement.width = container_size.width(); | ||||
|     pointer.domElement.height = container_size.height(); | ||||
|     pointer = new L3D.MousePointer(camera1); | ||||
| 
 | ||||
|     //
 | ||||
|     var startCanvas = new L3D.StartCanvas(camera1); | ||||
|     startCanvas.domElement.width = container_size.width(); | ||||
|     startCanvas.domElement.height = container_size.height(); | ||||
|     // Init start canvas
 | ||||
|     startCanvas = new L3D.StartCanvas(camera1); | ||||
| 
 | ||||
|     // Add elements to page
 | ||||
|     container.appendChild( stats.domElement ); | ||||
|     container.appendChild(Coin.domElement); | ||||
|     container.appendChild(startCanvas.domElement); | ||||
|     container.appendChild(pointer.domElement); | ||||
|     container.appendChild(previewer.domElement); | ||||
|     container.appendChild(renderer.domElement); | ||||
| } | ||||
| 
 | ||||
|     startCanvas.render(); | ||||
| function initModels() { | ||||
| 
 | ||||
|     // Init recommendations
 | ||||
|     recommendations = initMainScene(camera1, scene, coins, clickableObjects); | ||||
|     // recommendations = L3D.initPeach(camera1, scene, coins, clickableObjects);
 | ||||
|     // recommendations = L3D.initBobomb(camera1, scene, coins, clickableObjects);
 | ||||
|     // recommendations = L3D.initWhomp(camera1, scene, , coins, clickableObjects);
 | ||||
|     // recommendations = L3D.initMountain(camera1, scene, coins, clickableObjects);
 | ||||
|     // recommendations = L3D.initSponza(camera1, scene, coins, clickableObjects);
 | ||||
| 
 | ||||
|     // init clickable objects
 | ||||
|     var i; | ||||
| @ -145,101 +107,33 @@ function init() { | ||||
|     for (i =0; i < recommendations.length; i++) | ||||
|         clickableObjects.push(recommendations[i]); | ||||
| 
 | ||||
|     // Add listeners
 | ||||
|     initListeners(); | ||||
| 
 | ||||
|     // Set interval on animate
 | ||||
|     setInterval(animate, 20); | ||||
| } | ||||
| 
 | ||||
| function initListeners() { | ||||
|     window.addEventListener('resize', onWindowResize, false); | ||||
| 
 | ||||
|     // Escape key to exit fullscreen mode
 | ||||
|     document.addEventListener('keydown', function(event) { if (event.keyCode == 27) { stopFullscreen();} }, false); | ||||
|     // Add listeners
 | ||||
|     window.addEventListener('resize', onWindowResize, false); | ||||
| 
 | ||||
|     // HTML Bootstrap buttons
 | ||||
|     buttonManager = new ButtonManager(camera1, recommendations, previewer); | ||||
| 
 | ||||
|     // Object clicker for hover and clicking recommendations
 | ||||
|     objectClicker = new L3D.ObjectClicker(renderer, camera1, clickableObjects, | ||||
|         function onHover(obj,x,y) { | ||||
| 
 | ||||
|             // Check if the object is clickable
 | ||||
|             var ok = obj instanceof Coin || obj instanceof L3D.BaseRecommendation; | ||||
| 
 | ||||
|             // Little graphic stuff so the user knows that it's clickable
 | ||||
|             container.style.cursor = ok ? "pointer" : "auto"; | ||||
|             if (camera1.pointerLocked) | ||||
|                 camera1.mousePointer.render(ok ? L3D.MousePointer.RED : L3D.MousePointer.BLACK); | ||||
| 
 | ||||
|             // Set previewer for preview
 | ||||
|             previewer.setCamera(obj instanceof L3D.BaseRecommendation ? obj.camera : null) | ||||
|             previewer.setPosition(x,y); | ||||
| 
 | ||||
|             // Manage the hover camera event
 | ||||
|             if (hoveredCamera !== obj) { | ||||
| 
 | ||||
|                 var event = new L3D.BD.Event.Hovered(); | ||||
| 
 | ||||
|                 if (obj instanceof L3D.BaseRecommendation) { | ||||
|                     // The newly hovered object is different and is a recommendation
 | ||||
| 
 | ||||
|                     event.arrow_id = recommendations.indexOf(obj); | ||||
|                     event.start = true; | ||||
|                     event.send(); | ||||
| 
 | ||||
|                     hoveredCamera = obj | ||||
| 
 | ||||
|                 } else if (hoveredCamera instanceof L3D.BaseRecommendation) { | ||||
|                     // The newly hovered object is not a recommendation,
 | ||||
|                     // but the previous one is : we must log
 | ||||
| 
 | ||||
|                     // Unhovered
 | ||||
|                     event.arrow_id = 0; | ||||
|                     event.start = false; | ||||
|                     event.send(); | ||||
| 
 | ||||
|                     hoveredCamera = null; | ||||
| 
 | ||||
|                 } | ||||
| 
 | ||||
|             } | ||||
| 
 | ||||
|         }, | ||||
| 
 | ||||
|         function onClick(obj) { | ||||
| 
 | ||||
|             var event; | ||||
| 
 | ||||
|             // Do stuff for click
 | ||||
|             if (obj instanceof Coin) { | ||||
| 
 | ||||
|                 obj.get(); | ||||
| 
 | ||||
|                 // Send event to DB
 | ||||
|                 event = new L3D.BD.Event.CoinClicked(); | ||||
|                 event.coin_id = coins.indexOf(obj); | ||||
|                 event.send(); | ||||
| 
 | ||||
|             } else if (obj instanceof L3D.BaseRecommendation) { | ||||
|                 camera1.moveHermite(obj); | ||||
| 
 | ||||
|                 // Send event to DB
 | ||||
|                 event = new L3D.BD.Event.ArrowClicked(); | ||||
|                 event.arrow_id = recommendations.indexOf(obj); | ||||
|                 event.send(); | ||||
|             } | ||||
| 
 | ||||
|             // Update the button manager
 | ||||
|             buttonManager.updateElements(); | ||||
| 
 | ||||
|         }, | ||||
|     objectClicker = new L3D.ObjectClicker( | ||||
|         renderer, | ||||
|         camera1, | ||||
|         clickableObjects, | ||||
|         objectClickerOnHover(camera1, previewer, recommendations, container), // Create onHover function
 | ||||
|         objectClickerOnClick(camera1, buttonManager, recommendations, coins), // Create onClick function
 | ||||
|         container | ||||
|     ); | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| function render() { | ||||
| 
 | ||||
|     // Stats for render
 | ||||
|     stats.begin(); | ||||
| 
 | ||||
|     objectClicker.update(); | ||||
| 
 | ||||
|     // Update recommendations (set raycastable if shown)
 | ||||
| @ -285,82 +179,25 @@ function render() { | ||||
| 
 | ||||
|     // Render preview
 | ||||
|     previewer.render(container_size.width(), container_size.height()); | ||||
| } | ||||
| 
 | ||||
| function animate() { | ||||
|     // Render each frame
 | ||||
|     // requestAnimationFrame(animate);
 | ||||
| 
 | ||||
|     // stats count the number of frames per second
 | ||||
|     stats.begin(); | ||||
|     render(); | ||||
|     // Finish stats
 | ||||
|     stats.end(); | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| function onWindowResize() { | ||||
| 
 | ||||
|     container.style.width = container_size.width() + "px"; | ||||
|     container.style.height = container_size.height() + "px"; | ||||
|     resizeElements(renderer, container, previewer, Coin, pointer, startCanvas); | ||||
| 
 | ||||
|     previewer.domElement.width = container_size.width(); | ||||
|     previewer.domElement.height = container_size.height(); | ||||
|     recommendations.forEach(function(reco) { | ||||
|         resetCameraAspect(reco.camera, container_size.width(), container_size.height()); | ||||
|     }); | ||||
| 
 | ||||
|     renderer.setSize(container_size.width(), container_size.height()); | ||||
|     recommendations.forEach(function(reco) {reco.camera.aspect = container_size.width() / container_size.height();}); | ||||
|     recommendations.forEach(function(reco) {reco.camera.updateProjectionMatrix();}); | ||||
|     render(); | ||||
| } | ||||
| 
 | ||||
| function hide(object) { | ||||
|     object.traverse(function(object) {object.visible = false;}); | ||||
| } | ||||
| 
 | ||||
| function show(object) { | ||||
|     object.traverse(function(object) {object.visible = true;}); | ||||
| } | ||||
| 
 | ||||
| // onWindowResize will be the only global function
 | ||||
| return onWindowResize; | ||||
| 
 | ||||
| })(); | ||||
| 
 | ||||
| function fullscreen() { | ||||
|     var container = document.getElementById('container'); | ||||
|     isFullscreen = true; | ||||
| 
 | ||||
|     if (!beenFullscreen) { | ||||
|         beenFullscreen = true; | ||||
|         alert('To quit fullscren mode, type ESC key'); | ||||
|     } | ||||
| 
 | ||||
|     container.style.position = "absolute"; | ||||
|     container.style.cssFloat = "top-left"; | ||||
|     container.style.top = "50px"; | ||||
|     container.style.bottom = "0px"; | ||||
|     container.style.left = "0px"; | ||||
|     container.style.right = "0px"; | ||||
|     container.style.width=""; | ||||
|     container.style.height=""; | ||||
|     container.style.overflow = "hidden"; | ||||
| 
 | ||||
|     onWindowResize(); | ||||
| } | ||||
| 
 | ||||
| function stopFullscreen() { | ||||
|     isFullscreen = false; | ||||
| 
 | ||||
|     var container = document.getElementById('container'); | ||||
| 
 | ||||
|     container.style.position = ""; | ||||
|     container.style.cssFloat = ""; | ||||
|     container.style.top = ""; | ||||
|     container.style.bottom = ""; | ||||
|     container.style.left = ""; | ||||
|     container.style.right = ""; | ||||
|     container.style.width = container_size.width() + "px"; | ||||
|     container.style.height = container_size.height() + "px"; | ||||
| 
 | ||||
|     onWindowResize(); | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
|  | ||||
							
								
								
									
										201
									
								
								js/l3d/apps/prototype/replay/main.js
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										201
									
								
								js/l3d/apps/prototype/replay/main.js
									
									
									
									
										vendored
									
									
								
							| @ -1,65 +1,40 @@ | ||||
| var isFullscreen = false; | ||||
| var beenFullscreen = false; | ||||
| 
 | ||||
| var main_section = document.getElementById('main-section'); | ||||
| // var container_size = {
 | ||||
| //     width: function() { if (!isFullscreen) return main_section.clientWidth; else return screen.width;},
 | ||||
| //     height: function() {
 | ||||
| //         if (!isFullscreen)
 | ||||
| //             return main_section.clientHeight
 | ||||
| //                 - document.getElementById('nav').offsetHeight
 | ||||
| //                 - document.getElementById('main-div').offsetHeight;
 | ||||
| //         else
 | ||||
| //             return screen.height;
 | ||||
| //     }
 | ||||
| // };
 | ||||
| 
 | ||||
| var container_size = { | ||||
|     width: function() { return 1134; }, | ||||
|     height: function() { return 768; } | ||||
| }; | ||||
| 
 | ||||
| var onWindowResize = (function() { | ||||
| 
 | ||||
| // Disable scrolling
 | ||||
| window.onscroll = function () { window.scrollTo(0, 0); }; | ||||
| 
 | ||||
| var mesh_number = 25; | ||||
| var renderer, scene, controls, cube, container, plane, mouse= {x:0, y:0}; | ||||
| var bigmesh; | ||||
| var raycaster; | ||||
| var objects = []; | ||||
| var cameras, cameraSelecter; | ||||
| var spheres = new Array(mesh_number); | ||||
| var visible = 0; | ||||
| window.onload = main; | ||||
| 
 | ||||
| var renderer, scene, container; | ||||
| var recommendations; | ||||
| var stats; | ||||
| var camera1; | ||||
| 
 | ||||
| var loader; | ||||
| var coins = []; | ||||
| var previousTime; | ||||
| 
 | ||||
| 
 | ||||
| init(); | ||||
| animate(); | ||||
| function main() { | ||||
| 
 | ||||
| function init() { | ||||
|     // Initialize scene
 | ||||
|     scene = new THREE.Scene(); | ||||
|     renderer = new THREE.WebGLRenderer({alpha:true, antialias:true}); | ||||
| 
 | ||||
|     // Collidable objects to prevent camera from traversing objects
 | ||||
|     var collidableObjects = []; | ||||
| 
 | ||||
|     // Initialize renderer
 | ||||
|     container = document.getElementById('container'); | ||||
|     container.style.height = container_size.height() + 'px'; | ||||
|     container.style.width = container_size.width() + 'px'; | ||||
|     renderer.setSize(container_size.width(), container_size.height()); | ||||
|     // renderer.setSize(container_size.width(), container_size.height());
 | ||||
|     renderer.shadowMapEnabled = true; | ||||
| 
 | ||||
|     initThreeElements(); | ||||
|     init(); | ||||
| 
 | ||||
|     onWindowResize(); | ||||
| 
 | ||||
|     setInterval(render, 20); | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| function initThreeElements() { | ||||
| 
 | ||||
|     scene = new THREE.Scene(); | ||||
|     renderer = new THREE.WebGLRenderer({alpha:true, antialias: true}); | ||||
|     renderer.setClearColor(0x87ceeb); | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| function init() { | ||||
| 
 | ||||
|     // Initialize stats counter
 | ||||
|     stats = new Stats(); | ||||
| @ -72,113 +47,23 @@ function init() { | ||||
|     container.appendChild( stats.domElement ); | ||||
|     container.appendChild(renderer.domElement); | ||||
| 
 | ||||
|     // Initialize pointer camera
 | ||||
|     // Initialize replay camera
 | ||||
|     camera1 = new L3D.ReplayCamera(50, container_size.width() / container_size.height(), 0.01, 100000, coins); | ||||
|     cameras = initMainScene(camera1, scene, coins); | ||||
|     camera1.cameras = cameras; | ||||
|     recommendations = initMainScene(camera1, scene, coins); | ||||
| 
 | ||||
|     // Add listeners
 | ||||
|     initListeners(); | ||||
| 
 | ||||
|     setInterval(animate, 20); | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| function initListeners() { | ||||
|     window.addEventListener('resize', onWindowResize, false); | ||||
| 
 | ||||
|     // Transmit click event to camera selecter
 | ||||
|     // container.addEventListener('mousedown', function(event) {
 | ||||
|     //     if (event.which == 1)
 | ||||
|     //         cameraSelecter.click(event);
 | ||||
|     //     }, false
 | ||||
|     // );
 | ||||
| 
 | ||||
|     // Update camera selecter when mouse moved
 | ||||
|     // container.addEventListener('mousemove', function(event) {
 | ||||
|     //         cameraSelecter.update(event);
 | ||||
|     //     }, false
 | ||||
|     // );
 | ||||
| 
 | ||||
|     // Escape key to exit fullscreen mode
 | ||||
|     // document.addEventListener('keydown', function(event) { if (event.keyCode == 27) { stopFullscreen();} }, false);
 | ||||
| 
 | ||||
|     // HTML Bootstrap buttons
 | ||||
|     // buttonManager = new ButtonManager(cameras);
 | ||||
| 
 | ||||
|     // Camera selecter for hover and clicking recommendations
 | ||||
|     // cameraSelecter = new CameraSelecter(renderer, scene, cameras, buttonManager);
 | ||||
| } | ||||
| 
 | ||||
| function fullscreen() { | ||||
|     isFullscreen = true; | ||||
| 
 | ||||
|     if (!beenFullscreen) { | ||||
|         beenFullscreen = true; | ||||
|         alert('To quit fullscren mode, type ESC key'); | ||||
|     } | ||||
| 
 | ||||
|     container.style.position = "absolute"; | ||||
|     container.style.cssFloat = "top-left"; | ||||
|     container.style.top = "50px"; | ||||
|     container.style.bottom = "0px"; | ||||
|     container.style.left = "0px"; | ||||
|     container.style.right = "0px"; | ||||
|     container.style.width=""; | ||||
|     container.style.height=""; | ||||
|     container.style.overflow = "hidden"; | ||||
| 
 | ||||
|     // canvas.style.position = "absolute";
 | ||||
|     // canvas.style.cssFloat = "top-left";
 | ||||
|     // canvas.style.top = "0px";
 | ||||
|     // canvas.style.bottom = "0px";
 | ||||
|     // canvas.style.left = "0px";
 | ||||
|     // canvas.style.right = "0px";
 | ||||
|     // canvas.width=window.innerWidth;
 | ||||
|     // canvas.height=window.innerHeight;
 | ||||
|     // canvas.style.overflow = "hidden";
 | ||||
| 
 | ||||
|     onWindowResize(); | ||||
| } | ||||
| 
 | ||||
| function stopFullscreen() { | ||||
|     isFullscreen = false; | ||||
| 
 | ||||
|     container.style.position = ""; | ||||
|     container.style.cssFloat = ""; | ||||
|     container.style.top = ""; | ||||
|     container.style.bottom = ""; | ||||
|     container.style.left = ""; | ||||
|     container.style.right = ""; | ||||
|     container.style.width = container_size.width() + "px"; | ||||
|     container.style.height = container_size.height() + "px"; | ||||
| 
 | ||||
|     // canvas.style.position = "";
 | ||||
|     // canvas.style.cssFloat = "";
 | ||||
|     // canvas.style.top = "";
 | ||||
|     // canvas.style.bottom = "";
 | ||||
|     // canvas.style.left = "";
 | ||||
|     // canvas.style.right = "";
 | ||||
|     // canvas.width = container_size.width();
 | ||||
|     // canvas.height = container_size.height();
 | ||||
|     // canvas.style.overflow = "";
 | ||||
| 
 | ||||
|     onWindowResize(); | ||||
| } | ||||
| 
 | ||||
| function render() { | ||||
|     // cameraSelecter.update();
 | ||||
| 
 | ||||
|     // Update recommendations (set raycastable if shown)
 | ||||
|     // var transform = buttonManager.showArrows ? show : hide;
 | ||||
|     // cameras.map(function(camera) {
 | ||||
|     //     if (camera instanceof RecommendedCamera) {
 | ||||
|     //         transform(camera);
 | ||||
| 
 | ||||
|     //         camera.traverse(function(elt) {
 | ||||
|     //             elt.raycastable = buttonManager.showArrows;
 | ||||
|     //         });
 | ||||
|     //     }
 | ||||
|     // });
 | ||||
|     stats.begin(); | ||||
| 
 | ||||
|     // Update coins
 | ||||
|     coins.forEach(function(coin) { coin.update(); }); | ||||
| @ -189,50 +74,26 @@ function render() { | ||||
|     previousTime = Date.now(); | ||||
| 
 | ||||
|     // Update the recommendations
 | ||||
|     cameras.map(function(camera) {camera.update(camera1);}); | ||||
| 
 | ||||
|     recommendations.map(function(camera) {camera.update(camera1);}); | ||||
| 
 | ||||
|     // Set current position of camera
 | ||||
|     camera1.look(); | ||||
| 
 | ||||
|     var left = 0, bottom = 0, width = container_size.width(), height = container_size.height(); | ||||
|     renderer.setScissor(left, bottom, width, height); | ||||
|     renderer.enableScissorTest(true); | ||||
|     renderer.setViewport(left, bottom, width, height); | ||||
|     renderer.render(scene, camera1); | ||||
| 
 | ||||
|     // Hide arrows in recommendation
 | ||||
|     // cameras.map(function(camera) { if (camera instanceof RecommendedCamera) hide(camera); });
 | ||||
| } | ||||
| 
 | ||||
| function animate() { | ||||
|     // Render each frame
 | ||||
|     // requestAnimationFrame(animate);
 | ||||
| 
 | ||||
|     // stats count the number of frames per second
 | ||||
|     stats.begin(); | ||||
|     render(); | ||||
|     stats.end(); | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| function onWindowResize() { | ||||
| 
 | ||||
|     container.style.width = container_size.width() + "px"; | ||||
|     container.style.height = container_size.height() + "px"; | ||||
|     resizeElements(renderer, container, Coin); | ||||
| 
 | ||||
|     recommendations.forEach(function(reco) {resetCameraAspect(reco.camera);}); | ||||
| 
 | ||||
|     renderer.setSize(container_size.width(), container_size.height()); | ||||
|     cameras.forEach(function(camera) {camera.camera.aspect = container_size.width() / container_size.height();}); | ||||
|     cameras.forEach(function(camera) {camera.camera.updateProjectionMatrix();}); | ||||
|     render(); | ||||
| } | ||||
| 
 | ||||
| function hide(object) { | ||||
|     object.traverse(function(object) {object.visible = false;}); | ||||
| } | ||||
| 
 | ||||
| function show(object) { | ||||
|     object.traverse(function(object) {object.visible = true;}); | ||||
| } | ||||
| 
 | ||||
| return onWindowResize; | ||||
| 
 | ||||
|  | ||||
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		Reference in New Issue
	
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