Changed order in loading...
This commit is contained in:
		
							parent
							
								
									08c6fe1022
								
							
						
					
					
						commit
						618b56bba9
					
				
							
								
								
									
										37
									
								
								prototype/js/main.js
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										37
									
								
								prototype/js/main.js
									
									
									
									
										vendored
									
									
								
							| @ -68,8 +68,22 @@ function init() { | ||||
| 
 | ||||
|     // THREE.Loader.Handlers.add( /\.dds$/i, new THREE.DDSLoader() );
 | ||||
|     var loader = new THREE.OBJMTLLoader(); | ||||
|     // loader.load( '/data/castle/princess peaches castle (outside).obj',
 | ||||
|     //              '/data/castle/princess peaches castle (outside).mtl',
 | ||||
|         loader.load( '/data/castle/princess peaches castle (outside).obj', | ||||
|                  '/data/castle/princess peaches castle (outside).mtl', | ||||
|     function ( object ) { | ||||
|         object.up = new THREE.Vector3(0,0,1); | ||||
|         scene.add(object); | ||||
|         object.traverse(function (object) { | ||||
|             if (object instanceof THREE.Mesh) { | ||||
|                 object.geometry.mergeVertices(); | ||||
|                 if (object.material.name === 'Material.103_princess_peaches_cast') { | ||||
|                     console.log(object.material.name); | ||||
|                     object.material.transparent = true; | ||||
|                 } | ||||
|             } | ||||
|         }); | ||||
|     }, onProgress, onError ); | ||||
| 
 | ||||
|     loader.load( '/data/first/Floor 1.obj', | ||||
|                  '/data/first/Floor 1.mtl', | ||||
|     function ( object ) { | ||||
| @ -78,9 +92,7 @@ function init() { | ||||
|         object.position.x += 3.23; | ||||
| 
 | ||||
|         var theta = 0.27; | ||||
|         // object.rotation.x = -Math.PI/2;
 | ||||
|         object.rotation.y = Math.PI - theta; | ||||
|         // object.rotation.z = - Math.PI/2;
 | ||||
| 
 | ||||
|         object.up = new THREE.Vector3(0,0,1); | ||||
|         scene.add(object); | ||||
| @ -96,23 +108,6 @@ function init() { | ||||
|         }); | ||||
|     }, onProgress, onError ); | ||||
| 
 | ||||
|     loader.load( '/data/castle/princess peaches castle (outside).obj', | ||||
|                  '/data/castle/princess peaches castle (outside).mtl', | ||||
|     function ( object ) { | ||||
|         // object.rotation.y = Math.PI/2;
 | ||||
|         // object.rotation.z = Math.PI/2;
 | ||||
|         object.up = new THREE.Vector3(0,0,1); | ||||
|         scene.add(object); | ||||
|         object.traverse(function (object) { | ||||
|             if (object instanceof THREE.Mesh) { | ||||
|                 object.geometry.mergeVertices(); | ||||
|                 if (object.material.name === 'Material.103_princess_peaches_cast') { | ||||
|                     console.log(object.material.name); | ||||
|                     object.material.transparent = true; | ||||
|                 } | ||||
|             } | ||||
|         }); | ||||
|     }, onProgress, onError ); | ||||
| 
 | ||||
|     // var camera3 = new FixedCamera(
 | ||||
|     //         50,
 | ||||
|  | ||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user