Everything seems to work, except viewport lines
This commit is contained in:
17
js/l3d/apps/prototype/ButtonManager.js
vendored
17
js/l3d/apps/prototype/ButtonManager.js
vendored
@@ -1,4 +1,5 @@
|
||||
var ButtonManager = function(cameras, previewer) {
|
||||
var ButtonManager = function(camera, cameras, previewer) {
|
||||
this.camera = camera;
|
||||
this.cameras = cameras;
|
||||
this.previewer = previewer;
|
||||
|
||||
@@ -19,8 +20,8 @@ var ButtonManager = function(cameras, previewer) {
|
||||
this.fullscreenElement.onclick = function() {fullscreen();};
|
||||
|
||||
(function(self) {
|
||||
self.undoElement.onclick = function() {self.cameras.mainCamera().undo(); self.updateElements();};
|
||||
self.redoElement.onclick = function() {self.cameras.mainCamera().redo(); self.updateElements();};
|
||||
self.undoElement.onclick = function() {self.camera.undo(); self.updateElements();};
|
||||
self.redoElement.onclick = function() {self.camera.redo(); self.updateElements();};
|
||||
|
||||
self.fullElement.onclick = function() {
|
||||
self.cameras.map(function(camera) {
|
||||
@@ -32,15 +33,15 @@ var ButtonManager = function(cameras, previewer) {
|
||||
};
|
||||
|
||||
self.pointerLockElement.onchange = function() {
|
||||
self.cameras.mainCamera().shouldLock = self.pointerLockElement.checked;
|
||||
self.cameras.mainCamera().onPointerLockChange();
|
||||
self.camera.shouldLock = self.pointerLockElement.checked;
|
||||
self.camera.onPointerLockChange();
|
||||
};
|
||||
|
||||
self.showarrowsElement.onchange = function() {self.showArrows = self.showarrowsElement.checked;};
|
||||
|
||||
self.resetElement.onclick = function() {
|
||||
// Reinit camera
|
||||
self.cameras.mainCamera().reset();
|
||||
self.camera.reset();
|
||||
};
|
||||
|
||||
self.recommendationElement.onchange = function() {
|
||||
@@ -52,13 +53,13 @@ var ButtonManager = function(cameras, previewer) {
|
||||
|
||||
ButtonManager.prototype.updateElements = function() {
|
||||
// Update icon
|
||||
if (!this.cameras.mainCamera().undoable()) {
|
||||
if (!this.camera.undoable()) {
|
||||
this.undoElement.className = "btn btn-default navbar-btn";
|
||||
} else {
|
||||
this.undoElement.className = "btn btn-primary navbar-btn";
|
||||
}
|
||||
|
||||
if (!this.cameras.mainCamera().redoable()) {
|
||||
if (!this.camera.redoable()) {
|
||||
this.redoElement.className = "btn btn-default navbar-btn";
|
||||
} else {
|
||||
this.redoElement.className = "btn btn-primary navbar-btn";
|
||||
|
||||
15
js/l3d/apps/prototype/interactive/main.js
vendored
15
js/l3d/apps/prototype/interactive/main.js
vendored
@@ -158,10 +158,10 @@ function initListeners() {
|
||||
document.addEventListener('keydown', function(event) { if (event.keyCode == 27) { stopFullscreen();} }, false);
|
||||
|
||||
// HTML Bootstrap buttons
|
||||
buttonManager = new ButtonManager(cameras, previewer);
|
||||
buttonManager = new ButtonManager(camera1, cameras, previewer);
|
||||
|
||||
// Camera selecter for hover and clicking recommendations
|
||||
cameraSelecter = new L3D.CameraSelecter(renderer, scene, cameras, coins, buttonManager);
|
||||
cameraSelecter = new L3D.CameraSelecter(renderer, scene, camera1, cameras, coins, buttonManager);
|
||||
}
|
||||
|
||||
function render() {
|
||||
@@ -184,21 +184,20 @@ function render() {
|
||||
|
||||
// Update main camera
|
||||
var currentTime = Date.now() - previousTime;
|
||||
cameras.updateMainCamera(isNaN(currentTime) ? 20 : currentTime);
|
||||
camera1.update(isNaN(currentTime) ? 20 : currentTime);
|
||||
previousTime = Date.now();
|
||||
|
||||
// Update the recommendations
|
||||
cameras.update(cameras.mainCamera());
|
||||
|
||||
cameras.map(function(cam) { cam.update(camera1);});
|
||||
|
||||
// Set current position of camera
|
||||
cameras.look();
|
||||
camera1.look();
|
||||
|
||||
var left = 0, bottom = 0, width = container_size.width(), height = container_size.height();
|
||||
renderer.setScissor(left, bottom, width, height);
|
||||
renderer.enableScissorTest(true);
|
||||
renderer.setViewport(left, bottom, width, height);
|
||||
renderer.render(scene, cameras.mainCamera());
|
||||
renderer.render(scene, camera1);
|
||||
|
||||
// Remove borders of preview
|
||||
previewer.clear();
|
||||
@@ -207,7 +206,7 @@ function render() {
|
||||
cameras.map(function(camera) { if (camera instanceof Recommendation) hide(camera); });
|
||||
|
||||
// Update transparent elements
|
||||
THREEx.Transparency.update(cameras.mainCamera());
|
||||
THREEx.Transparency.update(camera1);
|
||||
|
||||
// Render preview
|
||||
previewer.render(cameraSelecter.prev, container_size.width(), container_size.height());
|
||||
|
||||
11
js/l3d/apps/prototype/replay/main.js
vendored
11
js/l3d/apps/prototype/replay/main.js
vendored
@@ -33,6 +33,7 @@ var cameras, cameraSelecter;
|
||||
var spheres = new Array(mesh_number);
|
||||
var visible = 0;
|
||||
var stats;
|
||||
var camera1;
|
||||
|
||||
var loader;
|
||||
var coins = [];
|
||||
@@ -71,7 +72,7 @@ function init() {
|
||||
container.appendChild(renderer.domElement);
|
||||
|
||||
// Initialize pointer camera
|
||||
var camera1 = new L3D.ReplayCamera(50, container_size.width() / container_size.height(), 0.01, 100000, coins);
|
||||
camera1 = new L3D.ReplayCamera(50, container_size.width() / container_size.height(), 0.01, 100000, coins);
|
||||
cameras = initMainScene(camera1, scene, coins);
|
||||
camera1.cameras = cameras;
|
||||
|
||||
@@ -183,21 +184,21 @@ function render() {
|
||||
|
||||
// Update main camera
|
||||
var currentTime = Date.now() - previousTime;
|
||||
cameras.updateMainCamera(isNaN(currentTime) ? 20 : currentTime);
|
||||
camera1.update(isNaN(currentTime) ? 20 : currentTime);
|
||||
previousTime = Date.now();
|
||||
|
||||
// Update the recommendations
|
||||
cameras.update(cameras.mainCamera());
|
||||
cameras.map(function(camera) {camera.update(camera1);});
|
||||
|
||||
|
||||
// Set current position of camera
|
||||
cameras.look();
|
||||
camera1.look();
|
||||
|
||||
var left = 0, bottom = 0, width = container_size.width(), height = container_size.height();
|
||||
renderer.setScissor(left, bottom, width, height);
|
||||
renderer.enableScissorTest(true);
|
||||
renderer.setViewport(left, bottom, width, height);
|
||||
renderer.render(scene, cameras.mainCamera());
|
||||
renderer.render(scene, camera1);
|
||||
|
||||
// Hide arrows in recommendation
|
||||
// cameras.map(function(camera) { if (camera instanceof RecommendedCamera) hide(camera); });
|
||||
|
||||
8
js/l3d/apps/prototype/tutorial/TutoCamera.js
vendored
8
js/l3d/apps/prototype/tutorial/TutoCamera.js
vendored
@@ -304,10 +304,12 @@ TutoCamera.prototype.anglesFromVectors = function() {
|
||||
this.theta = Math.atan2(forward.x, forward.z);
|
||||
};
|
||||
|
||||
TutoCamera.prototype.move = function(otherCamera, toSave) {
|
||||
TutoCamera.prototype.move = function(recommendation, toSave) {
|
||||
if (toSave === undefined)
|
||||
toSave = true;
|
||||
|
||||
var otherCamera = recommendation.camera || recommendation;
|
||||
|
||||
this.moving = true;
|
||||
this.new_target = otherCamera.target.clone();
|
||||
this.new_position = otherCamera.position.clone();
|
||||
@@ -326,7 +328,7 @@ TutoCamera.prototype.move = function(otherCamera, toSave) {
|
||||
}
|
||||
};
|
||||
|
||||
TutoCamera.prototype.moveHermite = function(otherCamera, toSave) {
|
||||
TutoCamera.prototype.moveHermite = function(recommendation, toSave) {
|
||||
if (this.tutorial.nextAction() === 'recommendation') {
|
||||
this.tutorial.nextStep();
|
||||
}
|
||||
@@ -334,6 +336,8 @@ TutoCamera.prototype.moveHermite = function(otherCamera, toSave) {
|
||||
if (toSave === undefined)
|
||||
toSave = true;
|
||||
|
||||
var otherCamera = recommendation.camera;
|
||||
|
||||
this.movingHermite = true;
|
||||
this.t = 0;
|
||||
|
||||
|
||||
23
js/l3d/apps/prototype/tutorial/main.js
vendored
23
js/l3d/apps/prototype/tutorial/main.js
vendored
@@ -27,6 +27,7 @@ var loader;
|
||||
var coins = [];
|
||||
var previousTime;
|
||||
var tutorial;
|
||||
var camera1;
|
||||
|
||||
init();
|
||||
animate();
|
||||
@@ -64,7 +65,7 @@ function init() {
|
||||
stats.domElement.style.position = 'absolute';
|
||||
stats.domElement.style.cssFloat = "top-left";
|
||||
|
||||
var camera1 = new TutoCamera(50, container_size.width() / container_size.height(), 0.01, 100000, renderer, scene, onWindowResize, container_size, coins, container);
|
||||
camera1 = new TutoCamera(50, container_size.width() / container_size.height(), 0.01, 100000, renderer, scene, onWindowResize, container_size, coins, container);
|
||||
|
||||
// Initialize pointer for pointer lock
|
||||
var pointer = new L3D.MousePointer(camera1);
|
||||
@@ -88,7 +89,7 @@ function init() {
|
||||
// Initialize pointer camera
|
||||
tutorial = camera1.tutorial;
|
||||
|
||||
cameras = new L3D.CameraContainer(camera1, []);
|
||||
cameras = [];
|
||||
tutorial.setCameras(cameras);
|
||||
|
||||
// Load peach scene
|
||||
@@ -121,10 +122,10 @@ function initListeners() {
|
||||
document.addEventListener('keydown', function(event) { if (event.keyCode == 27) { stopFullscreen();} }, false);
|
||||
|
||||
// HTML Bootstrap buttons
|
||||
buttonManager = new ButtonManager(cameras, previewer);
|
||||
buttonManager = new ButtonManager(camera1, cameras, previewer);
|
||||
|
||||
// Camera selecter for hover and clicking recommendations
|
||||
cameraSelecter = new L3D.CameraSelecter(renderer, scene, cameras, coins, buttonManager);
|
||||
cameraSelecter = new L3D.CameraSelecter(renderer, scene, camera1, cameras, coins, buttonManager);
|
||||
}
|
||||
|
||||
|
||||
@@ -148,21 +149,21 @@ function render() {
|
||||
|
||||
// Update main camera
|
||||
var currentTime = Date.now() - previousTime;
|
||||
cameras.updateMainCamera(isNaN(currentTime) ? 20 : currentTime);
|
||||
camera1.update(isNaN(currentTime) ? 20 : currentTime);
|
||||
previousTime = Date.now();
|
||||
|
||||
// Update the recommendations
|
||||
cameras.update(cameras.mainCamera());
|
||||
cameras.map(function(camera) {camera.update(camera1);});
|
||||
|
||||
// Set current position of camera
|
||||
cameras.look();
|
||||
camera1.look();
|
||||
|
||||
var left = 0, bottom = 0, width = container_size.width(), height = container_size.height();
|
||||
renderer.setScissor(left, bottom, width, height);
|
||||
renderer.enableScissorTest(true);
|
||||
renderer.setViewport(left, bottom, width, height);
|
||||
THREEx.Transparency.update(cameras.mainCamera());
|
||||
renderer.render(scene, cameras.mainCamera());
|
||||
THREEx.Transparency.update(camera1);
|
||||
renderer.render(scene, camera1);
|
||||
|
||||
// Remove borders of preview
|
||||
previewer.clear();
|
||||
@@ -193,8 +194,8 @@ function onWindowResize() {
|
||||
previewer.domElement.height = container_size.height();
|
||||
|
||||
renderer.setSize(container_size.width(), container_size.height());
|
||||
cameras.forEach(function(camera) {camera.aspect = container_size.width() / container_size.height();});
|
||||
cameras.forEach(function(camera) {camera.updateProjectionMatrix();});
|
||||
cameras.forEach(function(camera) {camera.camera.aspect = container_size.width() / container_size.height();});
|
||||
cameras.forEach(function(camera) {camera.camera.updateProjectionMatrix();});
|
||||
render();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user