Improved database
This commit is contained in:
21
js/prototype/main.js
vendored
21
js/prototype/main.js
vendored
@@ -19,6 +19,8 @@ var container_size = {
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height: function() { return 768; }
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}
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var stats;
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// Let's be sure we avoid using global variables
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var onWindowResize = (function() {
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@@ -33,7 +35,7 @@ var objects = [];
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var cameras, cameraSelecter;
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var spheres = new Array(mesh_number);
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var visible = 0;
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var stats;
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// stats;
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var previewer;
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var camera1;
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var loader;
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@@ -43,8 +45,25 @@ var previousTime;
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init();
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if (initMainScene !== initPeach && initMainScene !== initSponza)
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logfps();
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animate();
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function logfps() {
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// Log fps
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if (stats !== undefined) {
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var event = new BD.Event.Fps();
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event.fps = stats.getFps();
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event.send();
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}
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setTimeout(logfps, 1000);
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}
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function init() {
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// Initialize scene
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scene = new THREE.Scene();
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