Added more recommendation
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c2dd1517e5
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53c630554c
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@ -318,8 +318,8 @@ PointerCamera.prototype.onMouseUp = function(event) {
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}
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PointerCamera.prototype.log = function() {
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console.log("(" + this.position.x + "," + this.position.y + ',' + this.position.z + ')');
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console.log("(" + this.target.x + "," + this.target.y + ',' + this.target.z + ')');
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console.log("createCamera(\nnew THREE.Vector3(" + this.position.x + "," + this.position.y + ',' + this.position.z + '),\n'
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+ "new THREE.Vector3(" + this.target.x + "," + this.target.y + ',' + this.target.z + ')\n)');
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}
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PointerCamera.prototype.save = function() {
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@ -136,7 +136,7 @@ ArrowCamera.prototype.regenerateArrow = function(mainCamera) {
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var limit = this.fullArrow ? 0.1 : 0.3;
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// for (var i = this.fullArrow ? 0 : 0.5; i <= 1.001; i += 0.05) {
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for (var i = 1; i > limit; i -= 0.025) {
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for (var i = 1; i > limit; i -= 0.05) {
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point = hermite.eval(i);
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deriv = hermite.prime(i);
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up.cross(deriv);
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@ -10,12 +10,13 @@ Coin.prototype.init = function(x,y,z) {
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this.mesh.position.x = x;
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this.mesh.position.y = y;
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this.mesh.position.z = z;
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this.mesh.raycastable = true;
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this.ready = true;
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this.mesh.raycastable = true;
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} else {
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(function(self,x,y,z) {
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setTimeout(function() {
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self.init(x,y,z);
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Coin.nextSound = new Audio(static_path + 'data/music/redcoins/1.mp3');
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},1000);
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})(this,x,y,z);
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}
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@ -39,13 +40,12 @@ Coin.prototype.get = function() {
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this.got = true;
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this.mesh.visible = false;
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Coin.total ++;
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var sound = new Audio('/static/data/music/redcoins/' + Coin.total + '.mp3');
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sound.play();
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console.log(sound)
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Coin.nextSound.play();
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Coin.nextSound = new Audio('/static/data/music/redcoins/' + Coin.total + '.mp3');
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}
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}
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Coin.total = 0;
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Coin.total = 1;
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Coin.BASIC_MESH = null;
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Coin._loader = new THREE.OBJLoader();
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@ -191,12 +191,14 @@ function createBobombCoins() {
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var coins = [];
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coins.push(
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new Coin(30.451451579494677,12.95882671478358,-4.441244895059621),
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new Coin(-1.6204001515660262,12.245208850063094,-24.871861611322934),
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new Coin(23.509767766131876,13.6929075780209,-6.1716274892265615),
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new Coin(34.797219873325524,13.088500612704706,-2.1784858128827413),
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new Coin(-23.255456493345882,15.763954882327724,-11.08029248078497),
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new Coin(-7.238094745133173,12.95460420281499,-3.1009487490121885),
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new Coin(-17.10578612221326,24.17871082944758,-11.574224169812915),
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new Coin(-19.696802461559027,29.787916906980758,17.187300848990844),
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new Coin(-12.418656949661646,17.09780294217035,32.472022253887665)
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new Coin(-12.418656949661646,17.09780294217035,32.472022253887665),
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new Coin(7.132802719121488,8.802400710545713,22.258165594421055)
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);
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return coins;
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@ -221,6 +223,14 @@ function createBobombCameras(width, height) {
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new THREE.Vector3(-24.10987782946019,26.75997424452833,-24.7814217620827),
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new THREE.Vector3(-13.724964120740987,14.939165978074758,11.993869660150779)
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),
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createCamera(
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new THREE.Vector3(7.162458619916293,18.414234017280627,-10.871480453809644),
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new THREE.Vector3(-27.47061192698706,3.9199238382137196,2.9294396939998144)
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),
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createCamera(
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new THREE.Vector3(19.741775033926334,14.132046557015727,-25.338452829449857),
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new THREE.Vector3(-18.0898892760213,1.5191520612050162,-28.449733590966297)
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),
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createCamera(
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new THREE.Vector3(-13.484471970922971,20.25938194278451,-30.850247430073622),
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new THREE.Vector3(-42.04654352929252,-7.608886431102082,-28.099304657929874)
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@ -228,6 +238,26 @@ function createBobombCameras(width, height) {
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createCamera(
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new THREE.Vector3(23.58849177613168,18.628351213754488,31.516769692916675),
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new THREE.Vector3(8.319765065757787,-0.5486703304136178,-0.09189730426033549)
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),
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createCamera(
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new THREE.Vector3(5.068708131530766,11.201320390433953,9.77462743108436),
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new THREE.Vector3(9.20744154720096,3.8549750522404134,48.87580511010085)
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),
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createCamera(
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new THREE.Vector3(37.24445046448742,17.56004329173052,-13.432945825465112),
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new THREE.Vector3(15.446296842638255,0.7142524861838169,15.568085721947512)
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),
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createCamera(
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new THREE.Vector3(4.18086580540298,16.54831275414988,29.96253548469186),
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new THREE.Vector3(-17.059296481928556,3.408610856102113,-1.2817238286325505)
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),
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createCamera(
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new THREE.Vector3(-44.56340663230823,22.567957426093283,14.856920056929788),
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new THREE.Vector3(-20.052660826451827,7.556450599683849,42.67558290835663)
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),
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createCamera(
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new THREE.Vector3(11.29580093093769,15.03666008708929,31.377195488571406),
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new THREE.Vector3(-28.288314738873957,13.648654387264967,25.794075678265735)
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)
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// createCamera(
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// new THREE.Vector3(28.438969076366728,18.888756501203087,26.694456000440766),
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