This commit is contained in:
Thomas FORGIONE 2015-07-06 18:07:44 +02:00
parent 7744821c37
commit 422bd7682d
2 changed files with 24 additions and 45 deletions

View File

@ -1,6 +1,7 @@
/** /**
* @memberof L3D * @memberof L3D
* @description The base class for recommendation * @description The base class for recommendation
* @extends THREE.Object3D
* @constructor * @constructor
* @abstract * @abstract
*/ */
@ -8,6 +9,10 @@ L3D.BaseRecommendation = function(arg1, arg2, arg3, arg4, position, target) {
THREE.Object3D.apply(this); THREE.Object3D.apply(this);
/**
* @type {L3D.FixedCamera}
* @description Camera corresponding to the suggested point of view
*/
this.camera = new L3D.FixedCamera(arg1, arg2, arg3, arg4, position, target); this.camera = new L3D.FixedCamera(arg1, arg2, arg3, arg4, position, target);
this.add(this.camera); this.add(this.camera);
@ -15,15 +20,30 @@ L3D.BaseRecommendation = function(arg1, arg2, arg3, arg4, position, target) {
direction.sub(this.camera.position); direction.sub(this.camera.position);
direction.normalize(); direction.normalize();
/**
* @type {THREE.Vector3}
* @description Center of the square at the base of the arrow
*/
this.center = this.camera.position.clone(); this.center = this.camera.position.clone();
this.center.sub(direction); this.center.sub(direction);
/**
* @type {THREE.Mesh}
* @description Body of the arrow
*/
this.arrow = new THREE.Mesh(new THREE.Geometry(), new THREE.MeshLambertMaterial({color: 0x0000ff, side:THREE.BackSide})); this.arrow = new THREE.Mesh(new THREE.Geometry(), new THREE.MeshLambertMaterial({color: 0x0000ff, side:THREE.BackSide}));
this.add(this.arrow); this.add(this.arrow);
/**
* @type {Number}
* @description Size of the meshes
*/
this.size = 0.4; this.size = 0.4;
/**
* @type {THREE.Object3D}
* @description A container for the displayable objects in the Recommendation
*/
this.object3D = new THREE.Object3D(); this.object3D = new THREE.Object3D();
var tmp = this.initExtremity(); var tmp = this.initExtremity();
@ -37,8 +57,6 @@ L3D.BaseRecommendation = function(arg1, arg2, arg3, arg4, position, target) {
this.fullArrow = false; this.fullArrow = false;
r = this;
}; };
L3D.BaseRecommendation.prototype = Object.create(THREE.Object3D.prototype); L3D.BaseRecommendation.prototype = Object.create(THREE.Object3D.prototype);
L3D.BaseRecommendation.prototype.constructor = L3D.BaseRecommendation; L3D.BaseRecommendation.prototype.constructor = L3D.BaseRecommendation;
@ -203,13 +221,6 @@ L3D.BaseRecommendation.prototype.regenerateArrow = function(mainCamera) {
if (fp1.dot(dir) < -0.5) { if (fp1.dot(dir) < -0.5) {
// Regen polynom with better stuff // Regen polynom with better stuff
// var new_dir = L3D.Tools.cross(L3D.Tools.diff(this.position, mainCamera.position).normalize(), mainCamera.up);
// new_dir.multiplyScalar(new_dir.dot(fp1) < 0 ? 1 : -1);
// new_dir.add(dir);
// new_dir.add(dir);
// new_dir.multiplyScalar(2);
// f0.add(new_dir);
if (mainCamera.position.y > this.camera.position.y) { if (mainCamera.position.y > this.camera.position.y) {
f0.add(new THREE.Vector3(0,2,0)); f0.add(new THREE.Vector3(0,2,0));
} else { } else {
@ -227,7 +238,6 @@ L3D.BaseRecommendation.prototype.regenerateArrow = function(mainCamera) {
var deriv; var deriv;
var limit = this.fullArrow ? 0.1 : 0.3; var limit = this.fullArrow ? 0.1 : 0.3;
// for (var i = this.fullArrow ? 0 : 0.5; i <= 1.001; i += 0.05) {
for (i = 1; i > limit; i -= 0.1) { for (i = 1; i > limit; i -= 0.1) {
point = hermite.eval(i); point = hermite.eval(i);
deriv = hermite.prime(i); deriv = hermite.prime(i);
@ -263,30 +273,18 @@ L3D.BaseRecommendation.prototype.regenerateArrow = function(mainCamera) {
var len = vertices.length; var len = vertices.length;
faces.push(new THREE.Face3(len-4,len-3,len-2), new THREE.Face3(len-4,len-2,len-1)); faces.push(new THREE.Face3(len-4,len-3,len-2), new THREE.Face3(len-4,len-2,len-1));
// var max = 0; // Faces changed, update them
// for (var i = 0; i < faces.length; i++) {
// max = Math.max(max, faces[i].a, faces[i].b, faces[i].c);
// }
// console.log(max + '/' + len);
this.arrow.geometry.faces = faces; this.arrow.geometry.faces = faces;
this.arrow.geometry.groupsNeedUpdate = true; this.arrow.geometry.groupsNeedUpdate = true;
this.arrow.geometry.elementsNeedUpdate = true; this.arrow.geometry.elementsNeedUpdate = true;
} }
// this.arrow.geometry.mergeVertices();
this.arrow.geometry.computeFaceNormals(); this.arrow.geometry.computeFaceNormals();
// this.arrow.geometry.computeVertexNormals();
this.arrow.geometry.computeBoundingSphere(); this.arrow.geometry.computeBoundingSphere();
// this.arrow.geometry.vertices[0] = new THREE.Vector3(); // mainCamera.position.clone(); // Vertices and normals changed, update them
// this.arrow.geometry.vertices[1] = this.position.clone();
this.arrow.geometry.dynamic = true; this.arrow.geometry.dynamic = true;
this.arrow.geometry.verticesNeedUpdate = true; this.arrow.geometry.verticesNeedUpdate = true;
// this.arrow.geometry.elementsNeedUpdate = true;
// this.arrow.geometry.groupsNeedUpdate = true;en-US
this.arrow.geometry.normalsNeedUpdate = true; this.arrow.geometry.normalsNeedUpdate = true;
}; };

View File

@ -98,13 +98,6 @@ L3D.ReverseRecommendation.prototype.regenerateArrow = function(mainCamera) {
if (fp1.dot(dir) < -0.5) { if (fp1.dot(dir) < -0.5) {
// Regen polynom with better stuff // Regen polynom with better stuff
// var new_dir = L3D.Tools.cross(L3D.Tools.diff(this.camera.position, mainCamera.position).normalize(), mainCamera.up);
// new_dir.multiplyScalar(new_dir.dot(fp1) < 0 ? 1 : -1);
// new_dir.add(dir);
// new_dir.add(dir);
// new_dir.multiplyScalar(2);
// f0.add(new_dir);
if (mainCamera.position.y > this.camera.position.y) { if (mainCamera.position.y > this.camera.position.y) {
f0.add(new THREE.Vector3(0,2,0)); f0.add(new THREE.Vector3(0,2,0));
} else { } else {
@ -122,7 +115,6 @@ L3D.ReverseRecommendation.prototype.regenerateArrow = function(mainCamera) {
var deriv; var deriv;
var limit = this.fullArrow ? 0.1 : 0.3; var limit = this.fullArrow ? 0.1 : 0.3;
// for (var i = this.fullArrow ? 0 : 0.5; i <= 1.001; i += 0.05) {
for (i = 1; i > limit; i -= 0.1) { for (i = 1; i > limit; i -= 0.1) {
point = hermite.eval(i); point = hermite.eval(i);
deriv = hermite.prime(i); deriv = hermite.prime(i);
@ -158,27 +150,16 @@ L3D.ReverseRecommendation.prototype.regenerateArrow = function(mainCamera) {
var len = vertices.length; var len = vertices.length;
faces.push(new THREE.Face3(len-4,len-3,len-2), new THREE.Face3(len-4,len-2,len-1)); faces.push(new THREE.Face3(len-4,len-3,len-2), new THREE.Face3(len-4,len-2,len-1));
// var max = 0;
// for (i = 0; i < faces.length; i++) {
// max = Math.max(max, faces[i].a, faces[i].b, faces[i].c);
// }
// console.log(max + '/' + len);
this.arrow.geometry.faces = faces; this.arrow.geometry.faces = faces;
this.arrow.geometry.groupsNeedUpdate = true; this.arrow.geometry.groupsNeedUpdate = true;
this.arrow.geometry.elementsNeedUpdate = true; this.arrow.geometry.elementsNeedUpdate = true;
} }
// this.arrow.geometry.mergeVertices();
this.arrow.geometry.computeFaceNormals(); this.arrow.geometry.computeFaceNormals();
// this.arrow.geometry.computeVertexNormals();
this.arrow.geometry.computeBoundingSphere(); this.arrow.geometry.computeBoundingSphere();
// this.arrow.geometry.vertices[0] = new THREE.Vector3(); // mainCamera.position.clone();
// this.arrow.geometry.vertices[1] = this.camera.position.clone();
this.arrow.geometry.dynamic = true; this.arrow.geometry.dynamic = true;
this.arrow.geometry.verticesNeedUpdate = true; this.arrow.geometry.verticesNeedUpdate = true;
this.arrow.geometry.normalsNeedUpdate = true;
}; };