Update meshes
This commit is contained in:
parent
b18ac88177
commit
29d9de5b47
|
@ -78,8 +78,8 @@ function init() {
|
||||||
// Initialize pointer camera
|
// Initialize pointer camera
|
||||||
var camera1 = new PointerCamera(50, container_size.width() / container_size.height(), 0.01, 100000, renderer, container);
|
var camera1 = new PointerCamera(50, container_size.width() / container_size.height(), 0.01, 100000, renderer, container);
|
||||||
|
|
||||||
cameras = initBobomb(camera1, scene, static_path);
|
// cameras = initBobomb(camera1, scene, static_path);
|
||||||
// cameras = initWhomp(camera1, scene, static_path);
|
cameras = initWhomp(camera1, scene, static_path);
|
||||||
// cameras = initMountain(camera1, scene, static_path);
|
// cameras = initMountain(camera1, scene, static_path);
|
||||||
|
|
||||||
// Add listeners
|
// Add listeners
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue