Added pointerlock option to camera
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@ -34,8 +34,8 @@ block content
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input#fullarrow(type="checkbox", style={'margin-right': '10px', 'margin-bottom': '10px'})
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label(for="fullarrow" style={'margin-right':'10px'}) Full arrow
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input#collisions(type="checkbox", style={'margin-right': '10px', 'margin-bottom': '10px'}, checked)
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label(for="collisions" style={'margin-right':'10px'}) Collisions
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input#lock(type="checkbox", style={'margin-right': '10px', 'margin-bottom': '10px'}, checked)
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label(for="lock" style={'margin-right':'10px'}) Use pointer lock
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input#showarrows(type="checkbox", style={'margin-right': '10px', 'margin-bottom': '10px'}, checked)
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label(for="showarrows" style={'margin-right':'10px'}) Show arrows
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@ -74,6 +74,7 @@ PrototypeTools:
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--js Hermite.js \
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--js Camera.js \
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--js PointerCamera.js \
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--js PointerLockCamera.js \
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--js CameraContainer.js \
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--js prototype/ArrowCamera.js \
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--js prototype/FixedCamera.js \
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@ -11,7 +11,7 @@ var ButtonManager = function(cameras, previewer) {
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this.undoElement = document.getElementById('undo');
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this.redoElement = document.getElementById('redo');
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this.collisionElement = document.getElementById('collisions');
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this.pointerLockElement = document.getElementById('lock');
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this.showarrowsElement = document.getElementById('showarrows');
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this.recommendationElement = document.getElementById('recommendation');
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@ -19,6 +19,11 @@ var ButtonManager = function(cameras, previewer) {
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this.fullscreenElement.onclick = function() {fullscreen();};
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(function(self) {
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self.pointerLockElement.onchange = function() {
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self.cameras.mainCamera().shouldLock = self.pointerLockElement.checked;
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}
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self.undoElement.onclick = function() {self.cameras.mainCamera().undo(); self.updateElements();}
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self.redoElement.onclick = function() {self.cameras.mainCamera().redo(); self.updateElements();}
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@ -31,7 +36,6 @@ var ButtonManager = function(cameras, previewer) {
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};
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self.collisionElement.onchange = function() {self.cameras.mainCamera().collisions = self.collisionElement.checked;}
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self.showarrowsElement.onchange = function() {self.showArrows = self.showarrowsElement.checked;}
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self.resetElement.onclick = function() {
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