Added thanks
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				| @ -68,7 +68,8 @@ PointerCamera.prototype.update = function() { | ||||
| 
 | ||||
|             this.phi = Math.asin(forward.z); | ||||
| 
 | ||||
|             // Don't know why this line works...
 | ||||
|             // Don't know why this line works... But thanks Thierry-san because
 | ||||
|             // it seems to work...
 | ||||
|             this.theta = Math.atan(forward.y / forward.x) + Math.PI; | ||||
| 
 | ||||
|         } | ||||
|  | ||||
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