Improved performance in streaming
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@@ -45,7 +45,7 @@ function init() {
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// Load the scene
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// loader = new THREE.OBJLoader();
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sphereLoader = new ProgressiveLoader('static/data/spheres/' + params.get.res + '.obj', scene);
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sphereLoader = new ProgressiveLoader('/static/data/spheres/' + params.get.res + '.obj', scene);
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sphereLoader.load();
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sphere = sphereLoader.obj;
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