Removed double sided on head of arrow
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				| @ -43,8 +43,8 @@ var FixedCamera = function(arg1, arg2, arg3, arg4, position, target) { | ||||
|                            Tools.sum(this.position, direction) | ||||
|                           ); | ||||
| 
 | ||||
|     geometry.faces.push(new THREE.Face3(0,1,2), // new THREE.Face3(0,2,1),
 | ||||
|                         new THREE.Face3(0,2,3),  // new THREE.Face3(0,3,2)
 | ||||
|     geometry.faces.push(new THREE.Face3(0,2,1), // new THREE.Face3(0,2,1),
 | ||||
|                         new THREE.Face3(0,3,2),  // new THREE.Face3(0,3,2)
 | ||||
|                         new THREE.Face3(4,1,2), | ||||
|                         new THREE.Face3(4,0,1), | ||||
|                         new THREE.Face3(4,3,0), | ||||
| @ -57,7 +57,7 @@ var FixedCamera = function(arg1, arg2, arg3, arg4, position, target) { | ||||
|         color : 0xff0000, | ||||
|         transparent : true, | ||||
|         opacity : 0.5, | ||||
|         side: THREE.DoubleSide | ||||
|         side: THREE.FrontSide | ||||
|     }); | ||||
| 
 | ||||
|     this.mesh = new THREE.Mesh(geometry, material); | ||||
|  | ||||
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