Changed coeffs and did stuff
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@ -68,6 +68,8 @@ var PointerCamera = function() {
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this.collisions = true;
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this.shouldLogCameraAngles = true;
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this.resetElements = resetBobombElements();
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}
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PointerCamera.prototype = Object.create(THREE.PerspectiveCamera.prototype);
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@ -179,9 +181,9 @@ PointerCamera.prototype.normalMotion = function(time) {
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var self = this;
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setTimeout(function() {
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self.shouldLogCameraAngles = true;
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}, 500);
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}, 100);
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var event = new BD.KeyboardEvent();
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var event = new BD.Event.KeyboardEvent();
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event.camera = this;
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}
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@ -8,6 +8,7 @@ DROP TABLE IF EXISTS previousnextclicked CASCADE;
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DROP TABLE IF EXISTS hovered CASCADE;
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DROP TABLE IF EXISTS scene CASCADE;
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DROP TABLE IF EXISTS experiment CASCADE;
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DROP TABLE IF EXISTS fpscounter CASCADE;
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DROP TYPE IF EXISTS VECTOR3 CASCADE;
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DROP TYPE IF EXISTS CAMERA CASCADE;
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