Do not load bob omb level
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83eb04b31c
commit
0386263d58
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@ -175,64 +175,64 @@ function init() {
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});
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}, onProgress, onError );
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loader.load( static_path + 'data/bobomb/bobomb battlefeild.obj',
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static_path + 'data/bobomb/bobomb battlefeild.mtl',
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function ( object ) {
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// object.position.z -= 10.9;
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// object.position.y += 0.555;
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// object.position.x += 3.23;
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// loader.load( static_path + 'data/bobomb/bobomb battlefeild.obj',
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// static_path + 'data/bobomb/bobomb battlefeild.mtl',
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// function ( object ) {
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// // object.position.z -= 10.9;
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// // object.position.y += 0.555;
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// // object.position.x += 3.23;
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var theta = 0.27;
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object.rotation.y = Math.PI - theta;
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// var theta = 0.27;
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// object.rotation.y = Math.PI - theta;
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object.up = new THREE.Vector3(0,0,1);
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collidableObjects.push(object);
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scene.add(object);
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object.traverse(function (object) {
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if (object instanceof THREE.Mesh) {
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object.material.side = THREE.DoubleSide;
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console.log(object.geometry.vertices.length);
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object.geometry.mergeVertices();
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object.geometry.computeVertexNormals();
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if (object.material.name === 'Material.071_574B138E_c.bmp' ||
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object.material.name === 'Material.070_41A41EE3_c.bmp') {
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object.material.transparent = true;
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}
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// object.up = new THREE.Vector3(0,0,1);
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// collidableObjects.push(object);
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// scene.add(object);
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// object.traverse(function (object) {
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// if (object instanceof THREE.Mesh) {
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// object.material.side = THREE.DoubleSide;
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// console.log(object.geometry.vertices.length);
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// object.geometry.mergeVertices();
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// object.geometry.computeVertexNormals();
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// if (object.material.name === 'Material.071_574B138E_c.bmp' ||
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// object.material.name === 'Material.070_41A41EE3_c.bmp') {
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// object.material.transparent = true;
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// }
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}
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});
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}, onProgress, onError );
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// }
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// });
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// }, onProgress, onError );
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loader.load( static_path + 'data/star/GrandStar.obj',
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static_path + 'data/star/GrandStar.mtl',
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function ( object ) {
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object.position.z -= 10.9;
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object.position.y += 0.555;
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object.position.x += 3.23;
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// loader.load( static_path + 'data/star/GrandStar.obj',
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// static_path + 'data/star/GrandStar.mtl',
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// function ( object ) {
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// object.position.z -= 10.9;
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// object.position.y += 0.555;
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// object.position.x += 3.23;
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var theta = 0.27;
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object.rotation.y = Math.PI - theta;
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// var theta = 0.27;
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// object.rotation.y = Math.PI - theta;
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object.up = new THREE.Vector3(0,0,1);
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scene.add(object);
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collidableObjects.push(object);
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object.traverse(function (object) {
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if (object instanceof THREE.Mesh) {
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object.scale.set(0.005,0.005,0.005);
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object.position.x = 13;
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object.position.z = -35;
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object.position.y = 30;
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// object.up = new THREE.Vector3(0,0,1);
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// scene.add(object);
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// collidableObjects.push(object);
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// object.traverse(function (object) {
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// if (object instanceof THREE.Mesh) {
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// object.scale.set(0.005,0.005,0.005);
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// object.position.x = 13;
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// object.position.z = -35;
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// object.position.y = 30;
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object.rotation.z = Math.PI/2;
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object.rotation.x = Math.PI/2;
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object.rotation.y = Math.PI;
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object.material.side = THREE.DoubleSide;
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object.geometry.mergeVertices();
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object.geometry.computeVertexNormals();
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object.raycastable = true;
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}
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});
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}, onProgress, onError );
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// object.rotation.z = Math.PI/2;
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// object.rotation.x = Math.PI/2;
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// object.rotation.y = Math.PI;
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// object.material.side = THREE.DoubleSide;
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// object.geometry.mergeVertices();
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// object.geometry.computeVertexNormals();
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// object.raycastable = true;
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// }
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// });
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// }, onProgress, onError );
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createCamera(
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new THREE.Vector3(-3.349895207953063, 5.148106346852601, 0.3365943929701533),
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