2015-04-02 11:38:06 +01:00
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<!doctype html>
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<html>
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<head>
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<title>The begining</title>
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<meta charset="utf-8">
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</head>
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<body>
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<h1 id="title">Here is a list of places where you can go</h1>
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<ul>
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<li><a href="/bouncing/">A bouncing cube that jumps when you click on it</a></li>
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<li>
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<p>
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<a href="/multisphere/">Sphere with multi-resolution</a>
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</p>
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<p>
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Lots of obj files loaded and displayed. When you click
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somewhere, the current obj is hidden and the next one, with
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a better resolution is shown.
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</p>
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</li>
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<li>
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<p>
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<a href="/scene/">A proto of the real thing</a>
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</p>
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<p>
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You can move the camera with the arrow keys and move the
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angle of the camera with 2, 4, 6 and 8 (the arrows of the
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numpad). You can also select a camera by clicking on the
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red part of it, and get back to the free camera by clicking
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again. You can also select a camera by simply clicking on
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the object you want to see. The program will choose the
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camera that you want.
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</p>
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</li>
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2015-04-07 15:05:43 +01:00
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<li>
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<p>
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<a href="/stream/">Streaming simulation</a>
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</p>
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<p>
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A mesh of a sphere is fully loaded, and displayed
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progressively. This test is here to prove that we can
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dynamically add vertices and faces to a mesh.
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</p>
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</li>
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2015-04-02 11:38:06 +01:00
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</ul>
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</body>
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</html>
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