238 lines
5.3 KiB
JavaScript
238 lines
5.3 KiB
JavaScript
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/*
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* @author mrdoob / http://mrdoob.com/
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*/
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THREE.DDSLoader = function () {
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this._parser = THREE.DDSLoader.parse;
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};
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THREE.DDSLoader.prototype = Object.create( THREE.CompressedTextureLoader.prototype );
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THREE.DDSLoader.prototype.constructor = THREE.DDSLoader;
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THREE.DDSLoader.parse = function ( buffer, loadMipmaps ) {
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var dds = { mipmaps: [], width: 0, height: 0, format: null, mipmapCount: 1 };
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// Adapted from @toji's DDS utils
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// https://github.com/toji/webgl-texture-utils/blob/master/texture-util/dds.js
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// All values and structures referenced from:
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// http://msdn.microsoft.com/en-us/library/bb943991.aspx/
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var DDS_MAGIC = 0x20534444;
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var DDSD_CAPS = 0x1,
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DDSD_HEIGHT = 0x2,
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DDSD_WIDTH = 0x4,
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DDSD_PITCH = 0x8,
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DDSD_PIXELFORMAT = 0x1000,
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DDSD_MIPMAPCOUNT = 0x20000,
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DDSD_LINEARSIZE = 0x80000,
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DDSD_DEPTH = 0x800000;
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var DDSCAPS_COMPLEX = 0x8,
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DDSCAPS_MIPMAP = 0x400000,
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DDSCAPS_TEXTURE = 0x1000;
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var DDSCAPS2_CUBEMAP = 0x200,
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DDSCAPS2_CUBEMAP_POSITIVEX = 0x400,
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DDSCAPS2_CUBEMAP_NEGATIVEX = 0x800,
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DDSCAPS2_CUBEMAP_POSITIVEY = 0x1000,
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DDSCAPS2_CUBEMAP_NEGATIVEY = 0x2000,
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DDSCAPS2_CUBEMAP_POSITIVEZ = 0x4000,
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DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x8000,
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DDSCAPS2_VOLUME = 0x200000;
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var DDPF_ALPHAPIXELS = 0x1,
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DDPF_ALPHA = 0x2,
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DDPF_FOURCC = 0x4,
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DDPF_RGB = 0x40,
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DDPF_YUV = 0x200,
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DDPF_LUMINANCE = 0x20000;
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function fourCCToInt32( value ) {
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return value.charCodeAt(0) +
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(value.charCodeAt(1) << 8) +
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(value.charCodeAt(2) << 16) +
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(value.charCodeAt(3) << 24);
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}
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function int32ToFourCC( value ) {
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return String.fromCharCode(
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value & 0xff,
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(value >> 8) & 0xff,
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(value >> 16) & 0xff,
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(value >> 24) & 0xff
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);
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}
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function loadARGBMip( buffer, dataOffset, width, height ) {
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var dataLength = width * height * 4;
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var srcBuffer = new Uint8Array( buffer, dataOffset, dataLength );
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var byteArray = new Uint8Array( dataLength );
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var dst = 0;
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var src = 0;
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for ( var y = 0; y < height; y ++ ) {
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for ( var x = 0; x < width; x ++ ) {
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var b = srcBuffer[src]; src ++;
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var g = srcBuffer[src]; src ++;
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var r = srcBuffer[src]; src ++;
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var a = srcBuffer[src]; src ++;
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byteArray[dst] = r; dst ++; //r
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byteArray[dst] = g; dst ++; //g
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byteArray[dst] = b; dst ++; //b
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byteArray[dst] = a; dst ++; //a
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}
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}
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return byteArray;
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}
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var FOURCC_DXT1 = fourCCToInt32("DXT1");
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var FOURCC_DXT3 = fourCCToInt32("DXT3");
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var FOURCC_DXT5 = fourCCToInt32("DXT5");
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var headerLengthInt = 31; // The header length in 32 bit ints
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// Offsets into the header array
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var off_magic = 0;
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var off_size = 1;
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var off_flags = 2;
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var off_height = 3;
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var off_width = 4;
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var off_mipmapCount = 7;
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var off_pfFlags = 20;
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var off_pfFourCC = 21;
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var off_RGBBitCount = 22;
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var off_RBitMask = 23;
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var off_GBitMask = 24;
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var off_BBitMask = 25;
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var off_ABitMask = 26;
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var off_caps = 27;
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var off_caps2 = 28;
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var off_caps3 = 29;
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var off_caps4 = 30;
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// Parse header
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var header = new Int32Array( buffer, 0, headerLengthInt );
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if ( header[ off_magic ] !== DDS_MAGIC ) {
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console.error( 'THREE.DDSLoader.parse: Invalid magic number in DDS header.' );
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return dds;
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}
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if ( ! header[ off_pfFlags ] & DDPF_FOURCC ) {
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console.error( 'THREE.DDSLoader.parse: Unsupported format, must contain a FourCC code.' );
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return dds;
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}
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var blockBytes;
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var fourCC = header[ off_pfFourCC ];
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var isRGBAUncompressed = false;
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switch ( fourCC ) {
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case FOURCC_DXT1:
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blockBytes = 8;
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dds.format = THREE.RGB_S3TC_DXT1_Format;
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break;
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case FOURCC_DXT3:
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blockBytes = 16;
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dds.format = THREE.RGBA_S3TC_DXT3_Format;
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break;
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case FOURCC_DXT5:
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blockBytes = 16;
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dds.format = THREE.RGBA_S3TC_DXT5_Format;
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break;
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default:
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if ( header[off_RGBBitCount] == 32
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&& header[off_RBitMask]&0xff0000
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&& header[off_GBitMask]&0xff00
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&& header[off_BBitMask]&0xff
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&& header[off_ABitMask]&0xff000000 ) {
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isRGBAUncompressed = true;
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blockBytes = 64;
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dds.format = THREE.RGBAFormat;
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} else {
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console.error( 'THREE.DDSLoader.parse: Unsupported FourCC code ', int32ToFourCC( fourCC ) );
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return dds;
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}
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}
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dds.mipmapCount = 1;
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if ( header[ off_flags ] & DDSD_MIPMAPCOUNT && loadMipmaps !== false ) {
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dds.mipmapCount = Math.max( 1, header[ off_mipmapCount ] );
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}
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//TODO: Verify that all faces of the cubemap are present with DDSCAPS2_CUBEMAP_POSITIVEX, etc.
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dds.isCubemap = header[ off_caps2 ] & DDSCAPS2_CUBEMAP ? true : false;
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dds.width = header[ off_width ];
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dds.height = header[ off_height ];
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var dataOffset = header[ off_size ] + 4;
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// Extract mipmaps buffers
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var width = dds.width;
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var height = dds.height;
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var faces = dds.isCubemap ? 6 : 1;
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for ( var face = 0; face < faces; face ++ ) {
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for ( var i = 0; i < dds.mipmapCount; i ++ ) {
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if ( isRGBAUncompressed ) {
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var byteArray = loadARGBMip( buffer, dataOffset, width, height );
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var dataLength = byteArray.length;
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} else {
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var dataLength = Math.max( 4, width ) / 4 * Math.max( 4, height ) / 4 * blockBytes;
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var byteArray = new Uint8Array( buffer, dataOffset, dataLength );
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}
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var mipmap = { "data": byteArray, "width": width, "height": height };
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dds.mipmaps.push( mipmap );
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dataOffset += dataLength;
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width = Math.max( width * 0.5, 1 );
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height = Math.max( height * 0.5, 1 );
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}
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width = dds.width;
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height = dds.height;
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}
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return dds;
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};
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