3d-interface/js/ProgressiveLoader.js

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JavaScript
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2015-06-09 17:36:21 +02:00
var ProgressiveLoader = function(res, scene) {
// Create mesh
var geometry = new THREE.Geometry();
geometry.dynamic = true;
var material = new THREE.MeshLambertMaterial();
material.color.setRGB(1,0,0);
material.side = THREE.DoubleSide;
var mesh = new THREE.Mesh(geometry, material);
mesh.up = new THREE.Vector3(0,0,1);
var added = false;
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var socket = io.connect('http://3dinterface.no-ip.org:8080');
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socket.emit('request', res);
socket.on('vertex', function(arr) {
mesh.geometry.vertices[arr[0]] = new THREE.Vector3(arr[1], arr[2], arr[3]);
mesh.geometry.verticesNeedUpdate = true;
});
socket.on('face', function(arr) {
mesh.geometry.faces.push(new THREE.Face3(arr[0], arr[1], arr[2]));
if (arr[0] >= mesh.geometry.vertices.length
|| arr[1] >= mesh.geometry.vertices.length
|| arr[2] >= mesh.geometry.vertices.length) {
console.log("Error");
}
if (arr[3])
mesh.geometry.faces.push(new THREE.Face3(arr[0], arr[2], arr[3]));
if (!added) {
scene.add(mesh);
added = true;
}
// Compute the normal
mesh.geometry.computeFaceNormals();
mesh.geometry.verticesNeedUpdate = true;
mesh.geometry.groupsNeedUpdate = true;
mesh.geometry.elementsNeedUpdate = true;
mesh.geometry.normalsNeedUpdate = true;
if (mesh.faceNumber && mesh.faceNumber === mesh.geometry.faces.length) {
console.log("Finished");
}
});
socket.on('finished', function(arg) {
mesh.faceNumber = arg;
//mesh.geometry.computeFaceNormals();
mesh.geometry.verticesNeedUpdate = true;
mesh.geometry.groupsNeedUpdate = true;
mesh.geometry.elementsNeedUpdate = true;
mesh.geometry.morphTargetsNeedUpdate = true;
mesh.geometry.uvsNeedUpdate = true;
mesh.geometry.normalsNeedUpdate = true;
mesh.geometry.colorsNeedUpdate = true;
mesh.geometry.tangentsNeedUpdate = true;
// scene.add(mesh);
});
return mesh;
}