#!/usr/bin/env python3 from tron.map import Map from tron.game import Game, PositionPlayer from tron.player import Direction, ConstantPlayer # This script shows how to create a game with AI, that will run automatically. # It is made to be fast and not to be used by humans. It especially doesn't # display any window and doesn't listen to any keystrokes. def main(): # Prepare the size for the game. # Those values may be good if you want to play, they might not be so good # to train your AI. Decreasing them will make the learning faster. width = 10 height = 10 # Create a game from its size and its players game = Game(width, height, [ # Here we create two players with constant direction. # It's not very interesting but it's the basis of everything else. PositionPlayer(1, ConstantPlayer(Direction.RIGHT), [0, 0]), PositionPlayer(2, ConstantPlayer(Direction.LEFT), [width - 1, height - 1]), ]) # Run the game. # Since no window is passed as parameter, not only the game will not # display anything, which avoid doing useless computations, but it will # also not be limited to a certain framerate, which would be necessary for # human users. game.main_loop() # The game is done, you can get information about it and do what you want. if game.winner is None: print("It's a draw!") else: print('Player {} wins!'.format(game.winner)) if __name__ == '__main__': main()