paella/src/Geometry/Base.cpp

74 lines
2.3 KiB
C++

////////////////////////////////////////////////////////////////////////////////
//
// Paella
// Copyright (C) 2015 - Thomas FORGIONE, Emilie JALRAS, Marion LENFANT, Thierry MALON, Amandine PAILLOUX
// Authors :
// Thomas FORGIONE
// Emilie JALRAS
// Marion LENFANT
// Thierry MALON
// Amandine PAILLOUX
//
// This file is part of the project Paella
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
////////////////////////////////////////////////////////////////////////////////
#include <cmath>
#include <iostream>
#include <Geometry/Base.hpp>
namespace geo
{
float base(int j, int n, float t, std::vector<float> const& nodes)
{
if (n == 0)
{
return static_cast<float>(nodes[j] <= t && (t < nodes[j+1] || nodes[j+1] == 1));
}
else
{
float sum = 0;
float denom = nodes[j+n] - nodes[j];
if (std::abs(denom) > 0.001)
sum += (t - nodes[j])/denom * base(j, n-1, t, nodes);
denom = nodes[j+n+1] - nodes[j+1];
if (std::abs(denom) > 0.001)
sum += (nodes[j+n+1] - t)/denom * base(j+1, n-1, t, nodes);
return sum;
}
}
float splineLenght(Spline<Vector3<float>, float> const& spline)
{
float len = 0;
for (unsigned int i = 0; i < spline.controlPoints.size()-1; i++)
{
auto point1 = std::get<0>(spline.controlPoints[i]);
auto point2 = std::get<0>(spline.controlPoints[i+1]);
len += (point1-point2).norm();
}
return len;
}
} // end namespace geo