//////////////////////////////////////////////////////////////////////////////// // // Paella // Copyright (C) 2015 - Thomas FORGIONE, Emilie JALRAS, Marion LENFANT, Thierry MALON, Amandine PAILLOUX // Authors : // Thomas FORGIONE // Emilie JALRAS // Marion LENFANT // Thierry MALON // Amandine PAILLOUX // Simone GASPARINI // // This file is part of the project Paella // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it freely, // subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; // you must not claim that you wrote the original software. // If you use this software in a product, an acknowledgment // in the product documentation would be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, // and must not be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. //////////////////////////////////////////////////////////////////////////////// #include "Extern/ChessboardCameraTracker.hpp" #include "Extern/utility.hpp" #include #include #include #include /** * It detects a chessboard inside an image and if found it returns the pose of the camera wrt the chessboard * * @param[in,out] img the original image * @param[out] pose the pose of the camera * @param[in] cam the camera * @param[in] boardSize the size of the chessboard to detect * @return true if the chessboard has been found */ bool ChessboardCameraTracker::process( cv::Mat &img, cv::Mat &pose, const Camera & cam, const cv::Size &boardSize ) { cv::Mat undistorted_img, H; // true if the chessboard is found bool found = false; // contains the points detected on the chessboard std::vector corners; //******************************************************************/ // undistort the input image. view at the end must contain the undistorted version // of the image. //******************************************************************/ cv::undistort(img, undistorted_img, cam.matK, cam.distCoeff); // cv::imshow("Image View", undistorted_img); //******************************************************************/ // detect the chessboard //******************************************************************/ found = detectChessboard(undistorted_img, corners, boardSize); // cout << ( (!found ) ? ( "No " ) : ("") ) << "chessboard detected!" << endl; // cv::drawChessboardCorners(undistorted_img, boardSize, corners, found); //******************************************************************/ // if a chessboard is found estimate the homography and rectify the image //******************************************************************/ if( found ) { // contains the points on the chessboard in the chessboard reference system std::vector refCorners; //******************************************************************/ // generate the coordinates of the points on the chessboard in the chessboard reference system //******************************************************************/ calcChessboardCorners(boardSize, 25, refCorners); //******************************************************************/ // estimate the homography // --> see findHomography // http://docs.opencv.org/modules/calib3d/doc/camera_calibration_and_3d_reconstruction.html?highlight=homography#findhomography //******************************************************************/ H = cv::findHomography(refCorners, corners, CV_RANSAC); // cout << "H = " << H << endl << endl; // cout << "corners =" << corners << endl << endl; // cout << "ptsOb =" << objectPoints << endl << endl; //******************************************************************/ // decompose the homography //******************************************************************/ decomposeHomography(H, cam.matK, pose); } return found; }