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/// Contains the function and classes to mesh 3D skeletons
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///
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/// This modules contains a few binaries :
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/// - \code MainDisplay \endcode
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/// - \code TestJunction3 \endcode
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/// - \code TestJunction4 \endcode
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/// - `MainDisplay`
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/// - `TestJunction3`
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/// - `TestJunction4`
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///
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/// \section MainDisplay
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/// This program simply loads a \code .skl \encode file and display it with
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/// This program simply loads a `.skl` file and display it with
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/// OpenGL.
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///
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/// \section TestJunction
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/// This program simply computes the result of the junctions on three circles.
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/// \code TestJunction3 \endcode computes a junction from three circles and
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/// \code TestJunction4 \endcode computes it from four.
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/// `TestJunction3` computes a junction from three circles and
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/// `TestJunction4` computes it from four.
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//////////////////////////////////////////////////
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#include <Meshing/Skeleton3D.hpp>
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