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/// \code{.unparsed}
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/// -w <board_width> # the number of inner corners per one of board dimension
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/// -h <board_height> # the number of inner corners per another board dimension
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/// [-pt <pattern>] # the type of pattern: chessboard or circles' grid
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/// [-pt <pattern>] # the type of pattern: chessboard or circles grid
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/// [-n <number_of_frames>] # the number of frames to use for calibration
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/// # (if not specified, it will be set to the number
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/// # of board views actually available)
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