This commit is contained in:
Marion Lenfant 2015-03-11 16:29:41 +01:00
commit 59fc62e568
1 changed files with 5 additions and 5 deletions

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@ -24,7 +24,7 @@ namespace detail
{
/////////////////////////////////////////////////////////////
/// \ingroup meshing
/// \relates Skeleton3D
/// \relates pae::Skeleton3D
/// \brief compute on which side of the plane is the point (depending on the orientation of the plane
///
/// \param plane the caracteristic elements of the plane a, b, c, d in the plane equation : ax + by + cz + d = 0.
@ -37,7 +37,7 @@ namespace detail
//////////////////////////////////////////////////////////
/// \ingroup meshing
/// \relates Skeleton3D
/// \relates pae::Skeleton3D
/// \brief compute the equation of the optimal plane for a given set of points. For 3 points it only computes the equation of a plane, beyond 3 points with ACP decomposition it returns the mean plane.
///
/// \param points the given set of points to estimate the equation of the plane
@ -49,7 +49,7 @@ namespace detail
//////////////////////////////////////////////////////////
/// \ingroup meshing
/// \relates Skeleton3D
/// \relates pae::Skeleton3D
/// \brief sort all the points of all the circles of the junction according to the side of the plane where they are. For one side of one circle the points are sorted in the order on the circle. See the example
///
/// \param plane the caracteristic elements of the plane a, b, c, d in the plane equation : ax + by + cz + d = 0.
@ -65,7 +65,7 @@ namespace detail
/////////////////////////////////////////////////////////
/// \ingroup meshing
/// \relates Skeleton3D
/// \relates pae::Skeleton3D
/// \brief push the face to the mesh with the correct orientation
/// \param mesh mesh to add the face
/// \face face to be added
@ -80,7 +80,7 @@ namespace detail
/////////////////////////////////////////////////////////////////
/// \ingroup meshing
/// \relates Skeleton3D
/// \relates pae::Skeleton3D
/// \brief mesh one junction given the circles associated, the center of the junction and its radius.
//
/// \param mesh the existing mesh to complete.