"use strict"; let canvas = document.getElementById('canvas'); canvas.width = window.innerWidth; canvas.height = window.innerHeight; console.log(canvas.width, canvas.height); let context = canvas.getContext("2d"); context.fillStyle = "rgb(0.0, 0.0, 0.0)"; context.rect(canvas.width / 4, canvas.height / 4, canvas.width / 2, canvas.height / 2); context.stroke(); console.log(canvas);