class Collectable { constructor(x, y) { this.size = 0.1; this.x = x; this.y = y; this.collected = false; this.frameNumber = 0; this.maxFrame = 0; } update(time = 0.02) { this.frameNumber++; if (this.frameNumber >= this.maxFrame) { this.frameNumber = 0; } } } Collectable.texture = new Image(); Collectable.texture.src = "img/collectable.png";