Increase camera speed when time goes by
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@ -20,6 +20,10 @@ class Scene extends Screen {
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});
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}
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updateCameraSpeed(height) {
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this.cameraSpeed = 0.0005 + (height / 200) * 0.0001;
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}
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get maxHeight() {
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return window.localStorage.getItem("maxHeight");
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}
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@ -194,6 +198,10 @@ class Scene extends Screen {
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// Update coin frames
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this.collectables.map((c) => c.update(time));
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if (this.started) {
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this.updateCameraSpeed(heightToScore(this.currentHeight));
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}
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}
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addPlatform(object) {
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