In this chapter, we review the part of the state of the art on Multimedia streaming and interaction that is relevant for this thesis.
As discussed in the previous chapter, video and 3D share many similarities and since there is already a very important body of work on video streaming, we start this chapter with a review of this domain with a particular focus on the DASH standard.
Then, we proceed with presenting topics related to 3D streaming, including compression and streaming, geometry and texture compromise, and viewpoint dependent streaming.
Finally, we end this chapter by reviewing the related work regarding 3D navigation and interfaces.
