phd/src/state-of-the-art/intro.tex

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2019-10-16 15:19:49 +02:00
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2019-10-17 10:24:18 +02:00
In this chapter, we present the related work on video and 3D.
As discussed in the previous chapter, video and 3D share many similarities and that is why this chapter will start with a review on video streaming.
Then, we proceed with presenting various 3D streaming techniques, including compression, geometry and texture compromise, and viewpoint dependent streaming.
We end this end this chapter by reviewing the related work regarding 3D navigation and interfaces.