Added support for Kd
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
#version 140
|
||||
|
||||
uniform sampler2D tex;
|
||||
uniform vec3 diffuse;
|
||||
|
||||
in vec3 v_normal;
|
||||
in vec2 v_tex_coords;
|
||||
@@ -18,7 +19,7 @@ void main() {
|
||||
|
||||
vec4 factor = vec4(ambientLight + lambertComponent, 1.0);
|
||||
|
||||
color = factor * texture(tex, v_tex_coords);
|
||||
color = factor * vec4(diffuse, 1.0) * texture(tex, v_tex_coords);
|
||||
|
||||
if (color.a < 0.05) {
|
||||
discard;
|
||||
|
||||
Reference in New Issue
Block a user