Added frustum function, back to rc
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				| @ -131,6 +131,11 @@ impl Camera { | ||||
|             aspect_ratio: 16.0 / 9.0 | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     /// Returns the frustum of the camera.
 | ||||
|     pub fn frustum(&self) -> Frustum { | ||||
|         RenderCamera::frustum(self) | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| impl RenderCamera for Camera { | ||||
|  | ||||
							
								
								
									
										20
									
								
								src/scene.rs
									
									
									
									
									
								
							
							
						
						
									
										20
									
								
								src/scene.rs
									
									
									
									
									
								
							| @ -2,13 +2,13 @@ | ||||
| 
 | ||||
| use std::slice::{Iter, IterMut}; | ||||
| use std::vec::IntoIter; | ||||
| use std::sync::Arc; | ||||
| use std::rc::Rc; | ||||
| use std::cell::RefCell; | ||||
| use model::Model; | ||||
| 
 | ||||
| /// Represents a 3D scene with models.
 | ||||
| pub struct Scene { | ||||
|     models: Vec<Arc<RefCell<Model>>>, | ||||
|     models: Vec<Rc<RefCell<Model>>>, | ||||
| } | ||||
| 
 | ||||
| impl Scene { | ||||
| @ -20,29 +20,29 @@ impl Scene { | ||||
|     } | ||||
| 
 | ||||
|     /// Adds a model to the scene.
 | ||||
|     pub fn push(&mut self, model: Arc<RefCell<Model>>) { | ||||
|     pub fn push(&mut self, model: Rc<RefCell<Model>>) { | ||||
|         self.models.push(model); | ||||
|     } | ||||
| 
 | ||||
|     /// Converts the model to a Arc<RefCell<Model>> and adds it to the scene.
 | ||||
|     /// Converts the model to a Rc<RefCell<Model>> and adds it to the scene.
 | ||||
|     pub fn emplace(&mut self, model: Model) { | ||||
|         self.models.push(Arc::new(RefCell::new(model))); | ||||
|         self.models.push(Rc::new(RefCell::new(model))); | ||||
|     } | ||||
| 
 | ||||
|     /// Returns an iterator to the models of the scene.
 | ||||
|     pub fn iter(&self) -> Iter<Arc<RefCell<Model>>> { | ||||
|     pub fn iter(&self) -> Iter<Rc<RefCell<Model>>> { | ||||
|         self.models.iter() | ||||
|     } | ||||
| 
 | ||||
|     /// Returns a mutable iterator to the model of the scene.
 | ||||
|     pub fn iter_mut(&mut self) -> IterMut<Arc<RefCell<Model>>> { | ||||
|     pub fn iter_mut(&mut self) -> IterMut<Rc<RefCell<Model>>> { | ||||
|         self.models.iter_mut() | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| impl IntoIterator for Scene { | ||||
|     type IntoIter = IntoIter<Arc<RefCell<Model>>>; | ||||
|     type Item = Arc<RefCell<Model>>; | ||||
|     type IntoIter = IntoIter<Rc<RefCell<Model>>>; | ||||
|     type Item = Rc<RefCell<Model>>; | ||||
| 
 | ||||
|     fn into_iter(self) -> Self::IntoIter { | ||||
|         self.models.into_iter() | ||||
| @ -52,7 +52,7 @@ impl IntoIterator for Scene { | ||||
| impl From<Vec<Model>> for Scene { | ||||
|     fn from(input: Vec<Model>) -> Scene { | ||||
|         Scene { | ||||
|             models: input.into_iter().map(|x| Arc::new(RefCell::new(x))).collect(), | ||||
|             models: input.into_iter().map(|x| Rc::new(RefCell::new(x))).collect(), | ||||
|         } | ||||
|     } | ||||
| } | ||||
|  | ||||
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