Textures are now shared between materials
This commit is contained in:
@@ -11,10 +11,7 @@ use clap::{App, Arg};
|
||||
|
||||
use glium::Display;
|
||||
use glium::glutin;
|
||||
use glium::glutin::{
|
||||
EventsLoop,
|
||||
WindowBuilder,
|
||||
};
|
||||
use glium::glutin::{EventsLoop, WindowBuilder};
|
||||
|
||||
use glium::glutin::Event;
|
||||
use glium::glutin::WindowEvent;
|
||||
@@ -25,8 +22,7 @@ use model_converter::math::bounding_box::BoundingBox3;
|
||||
use model_converter::math::vector::Vector3;
|
||||
use model_converter::parser::parse;
|
||||
use model_converter::renderer::Renderer;
|
||||
use model_converter::controls::OrbitControls;
|
||||
use model_converter::controls::FirstPersonControls;
|
||||
use model_converter::controls::{OrbitControls, FirstPersonControls};
|
||||
use model_converter::camera::Camera;
|
||||
|
||||
fn as_millis(duration: Duration) -> u64 {
|
||||
|
||||
Reference in New Issue
Block a user